Originally Posted by
Zuras
In practice, people want to blow stuff up with elemental energy and then punch someone in the face, maybe with a superhero landing in between. The 4E Monk doesn’t deliver on that, and when people try they get disappointed. Even played judiciously, they have fewer chances to shine than the other Monk subclasses, especially prior to 11th level. Like the Beast Master, they are playable but their optimal play style is at odds with how the archetype behaves in other media, thus the disappointment.