Quote Originally Posted by Zuras View Post
In practice, people want to blow stuff up with elemental energy and then punch someone in the face, maybe with a superhero landing in between. The 4E Monk doesn’t deliver on that, and when people try they get disappointed. Even played judiciously, they have fewer chances to shine than the other Monk subclasses, especially prior to 11th level. Like the Beast Master, they are playable but their optimal play style is at odds with how the archetype behaves in other media, thus the disappointment.
"I'm going to cast burning hands on the two orcs, doing 10 damage to both of them for a total of 20 damage. I'll then jump down this 30ft ledge and reduce all my damage using slow fall, with a cool superhero landing."

Buddy, this is level 4. Before you even get extra attack.