Quote Originally Posted by nickl_2000 View Post
My biggest issue with it right now is that there is no way for them to prevent it from the beginning. When you use this ability, you guarantee that you shut down a creature for 1 round, which can make a gigantic difference in a single fight.
Mmmm, valid point. Thinking about it on those terms, it's pretty similar to the spell Phantasmal Force. So a change to: save on activation and then a skill check to get rid of; probably make it a Wisdom save since it's still pretty strong and collectively, monsters have much higher Wisdom than Intelligence.

Barbarian Primal Path: Path of the Bureaucrat

I updated it. Thanks nickl_2000, I always look forward to your input, and had had a bit of homebrewer's block on how to fix it.