Quote Originally Posted by ForzaFiori View Post
I would add an exception for when you're playing as Snikch - With all his buffs, the slingers and ninja-star thrower's are about as fast as light cavalry, pack a solid punch in melee or ranged, and th higher tier ones are both hidden and slow nearby enemy units. They're almost impossible to catch, and I spent countless battles just letting the enemy tire itself out, then ganging up on them one by one with their massive speed. I kept maybe 4 triads and Snikch for real melee punch, a catapult to get the AI to close, and basically everything else was the slingers/star throwers.

It really ONLY works with Snikch though. Even other Eshin lords don't make them good enough to use.
I actually don't mind Night Runners. They are great when in the Garrison for royally messing with the enemy, but ya, in the army Gunners are just too damn good.