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2020-06-01, 01:51 PM (ISO 8601)
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#26
Halfling in the Playground
Re: 5e Throwdowns #3: The Solo Tour!
Little Miss Do-It-All
Level 20 Split: Vengeance Paladin 8/Hexblade Chainlock 12
Race: Variant Human (Ritual Caster:Detect Magic, Unseen Servant)
Starting Stats: Str 13 Dex 14 Con 13 Int 8 Wis 10 Cha 16
Background: Outlander
ASIs: +2 Cha
.........+2 Cha
.........Resilient: Con
.........Tough
.........Lucky?
1st Level: Paladin 11HP 18AC
Skills: Athletics, Insight, Perception, Persuasion, Survival
She's not the sharpest tool in the shed, but like duct tape she's versatile, and has her wits about her. She uses a Rapier and a Shield throughout her career but isn't about swapping the rapier out for any old one handed magic weapon she finds. At level 1 she has Divine Sense and 5 points of Lay on Hands to deal with the perils of adventuring.
This build gives you the aura, smiting and healing of a Paladin, with the staying power of a Warlock and the ability to make your own party (improved familiar and a Found Steed). I've played a Paladin/Warlock multiclass like this several times in campaigns and each time I felt equipped to take on anything!
For free sketches: click here
Why do players who mostly play Wizards have a superiority complex? Who hurt you? Did the martial classes touch your no-no place?