Quote Originally Posted by Palanan View Post
I like the basic concept of an intelligent plant species, but the ghorans seem rather lackluster to me. Apart from the seed aspect, there isn't much that's especially planty about them, and their creation story strikes me as remarkably silly. (They're...former cantaloupes that learned to run away, or something.)

The one aspect of their biology that's both unique and mechanically relevant is their ability to regrow themselves from a seed, which resets their skill allocations. But I've never had a moment in a game where I suddenly wanted to reallocate all my character's skills.

Beyond this, their light dependency makes them especially unsuited for dungeoneering, and being delicious (mm, cantaloupe) puts them at further disadvantage. Compared with some of the more intriguing races from Pathfinder, like samsarans or vishkanya, they just feel very meh.

But I'm open to being convinced otherwise. Is there a compelling reason to play a ghoran?

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I mean... they are a plant. so they get those nice plant benefits.