Originally Posted by
HPisBS
Here's some subclass - and even class - agnostic options:
- Int mod times / long rest, you may crit on a weapon attack with a roll of 19 on the die. (Champions may similarly expand their crit range like this, but only ½ Int mod times / long rest.)
Thematically, this would represent using your understanding of armor, anatomy, and/or martial styles to get a decisive hit in. Mechanically, it's Int instead of Wis just because Wis (Perception) is already so much more helpful as a tertiary stat.
- Cha mod times / long rest, you may use your reaction when an enemy makes a melee attack against you to attempt to intimidate it, causing it to flinch rather than properly follow through on its attack. Make a contested Cha (Intimidation) vs Wis (Insight) check. If you succeed, the enemy has disadvantage on that attack roll.