Originally Posted by
cZak
Currently using LucidSavant's Celestial Tomelock build @6th level
It doesn't really come on-line until level three when you get the cantrips to cover your bases, but once you get there... It's Golden
Play the character as a Controller/debuffer that primarily stands back and supports the group; Repelling blast, Thorn whip, Misty visions, etc... The dwarf EK & 1/2ling Storm herald enjoy when I knock/drag enemies back in their reach
But if something gets in my face? Half-plate & a shield is very respectable for AC. Shillelagh & Hex are a serious reminder that I am NOT a squish... When I add on Green flame blade, more. MORE, I say!
Thought of multiclassing Divine sorcerer (thematic) for campaign reasons, but the delays just seem too painful; @7? Level 4 spells (and this just continues..., @8? ASI
I'm almost convinced 'straight class Warlock' seems the way to go. The options you bring to the table are just SO damn handy. The spot light may not be on you, but you WILL be making significant contributions
*I may(…) take Agonizing blast at level 7, or 9... damage is just not required of me. The opportunities other Invocations present are just so much more; Book of Ancient secrets, Misty visions, Mask of many faces, Devil's sight, et al on & on