Quote Originally Posted by D&D_Fan View Post
So like, D&D but with more realistic space. Sounds cool.
two games one system. I waver a bit, going back and forth. I was thinking of starting with D&D 3.5 and then going to Traveller T20 with those characters. The money system is simple a copper piece equals 1 credit Cr1 in Traveller currency, so characters advance from 1st to 6th level in D&D and then transition to a Traveller campaign from there. Having clerical healing allows for different sorts of adventures in Traveller T20, more combat intensive is you can heal instantly. Traveller introduces a chance of sudden death, since when you take critical damage that damage gets taken out of Lifeblood instead of Stamina (hp). Lifeblood usually equals one's Constitution score, but can he greater with the right feat.