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Thread: Trog's Tavern CLIV

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    Default Re: Trog's Tavern CLIV

    [EVENT: The Nexuswide Story]

    Every character in the thread will (if their players allow it) suddenly know a story, or perhaps several versions of one story, as if they’ve learned of it long ago.
    Do you remember where you learned of Red Riding Hood, Snowwhite or Goldilocks for the first time? Since the characters won’t exactly remember where they learned of this story. Though the story and its many versions won’t only exist inside the characters heads as it's being added to storybooks and other media across the multiverse at the same time.
    It’s just a story however.It has no special mental influences or compulsions connected to it. The story just exists as a simple narrative within a characters memory and sometimes such a mundane thing can have the greatest effect.

    Spoiler: The Story: Once upon a time...
    Show
    ...there was a king that ruled over the fairest of lands. There were many beasts and villains threatening the lands but he always managed to best them with the aid of his noble knights. But one day those who he had fought so hard to protect rebelled against him.
    They took his title, they took his crown and threw him out of the fairest of lands to be forgotten.
    But learning of the king’s banishment, the beasts saw their opportunity and attacked.
    Without their hero king the inhabitants of the fairest lands could not protect themselves and without his title and crown the king could not protect them.

    Thus the king was forced to watch on his forgotten throne as the beasts rampaged through not only his former home but also the kingdoms outside the fairest of lands. The inhabitants fought valiantly but against the beast's sheer numbers they could not win.
    But finally the king had enough and dubbed new knights that would unite the kingdoms against the beasts. Along with his new knights the king returned to the fairest of lands and freed it from the beasts which had taken it over.

    Only then could he reclaim his rightful title and crown and used them to once and for all end the threat of the beasts. Once the beasts had been defeated the king would grant many gifts to those loyal knights who had helped him retake fairest of lands and freed the kingdoms from the beasts. Then he would take the greatest among them as his queen and they would live happily ever after as rulers of the fairest land.


    This is the “prime story” but it’s likely not the version your character knows. The version or versions they’ve heard of is likely specific to their homeworld with the actors and elements being unique to it. So their players can feel free to invent their own versions of the story that can be wildly different as long as it have these elements:

    1. A being/person is a figure of great importance in a fantastical place.
    2. They are banished from it for some reason.
    3. A great threat emerges which not only threatens the fantasy land but ALL the lands.
    4. The banished is helped by a group of people to regain their former glory and with it they end the threat and save the day.

    Again, knowing the story have no special effect in itself. It's up to the players if:
    A: The characters learn it at all.
    B: If they do anything with it.
    The story is connected to the King of Rags (who is controlled by the player Morty) so that's where they would have a chance to do anything with the knowledge.
    Last edited by Shadowcaller; 2020-06-18 at 06:56 AM.