Quote Originally Posted by Elves View Post
The concept behind bardic spellcasting is a little vague in any case. If it's supposed to be that the music is creating the magic, that should be represented mechanically and have class abilities relating to it. That's one of the things I'd definitely address in a bard redo.

Along with a more strictly thematic spell list -- why does bard get stuff like glitterdust, feather fall or summon monster that's unconnected to music or performance?
Well, you could connect any of that stuff to music, that's fluff. What they shouldn't have is a lot of direct damage or necromancy (at least, not baseline.)