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Thread: Baldur's Gate III (2)

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    Default Re: Baldur's Gate III (2)

    Quote Originally Posted by Kish View Post
    I think you're greatly understating how much of its failure came from things unrelated to how close its design was to D&D, such as "it was a buggy mess that needed to be fixed by fan-patches" and "the writing was godawful."
    As much as I think faithfully translating 3E rules to a video game is a poor idea (and Kingmaker has done a lot to reassure me of that), it really was among the least of ToEE's problems, yes. I distinctly remember wandering around an extensive dungeon and not knowing what I was actually doing there. Or fun things like multiple Rays of Enfeeblement stacking.
    Last edited by Morty; 2020-06-30 at 04:58 AM.
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