I approve of this. No more random fights.
Yeah, in this case I assumed Oscar tried to get the book with diplomacy first, but failed and thus resorted to arms.
The book is actually an handbook to build advanced weapons that would be useful against the titans.
Oscar wants to bring it to his father, so that only his family can produce such weapons and then sell them to the military. The captain, probably, won't accept to limit the access to a tool that could help all of humanity.
It doesn't help that Oscar is in a precarious mental state for seveal reasons, so he doesn't have the patience to hear the captain's argument. He wants the book and he wants it now.
Let's see: Oscar main goal is to be forgiven by his father for certain things happened in backstory.
This could be a passion or a drive. Given that he's willing to go against his comrades and superiors to accomplish it, I will consider it a passion, although at the beginning of the campaign I didn't think he would have gone so far.
His second goal is to become a great soldier and fight against the titans. This is a promise he made to a friend who died years before.
I'm not really sure about this last one. It could be an oath, but also a drive. Considering the promise is his main motivation for accomplishing this, I think oath is the best fit.
When Oscar sees the captain's move he panics and training kicks in: he steps sideways and swings towards the head, striking to kill with all he has got.
It's a feint and cut in zone 5 with 8 dices, so 4 dices gets added to the previous 13, for a total of 17.
Results are: 1, 3, 3, 10, 6, 7, 1, 1, 9, 5, 6, 9, 10, 7, 3, 3, 9.
With an ATN of 6 there are 9 successes.
I don't know what weapon have you setted on for captain Valzer, so you should roll for her.
Comment: when I saw the 14 dices counter I was like "OMG, I'm ****ed. Use feint! Use all dices you have!"
This tanslated nicely in Oscar starting the fight with the idea he could disarm or lightly wound the captain without much issue, then losing his coolness when the captain showed her skill, thus forcing him to rely on what he had learned to save his life.
Actually in Dark Sun Defilers are more powerful than Preservers, because they exploit the environment.
This can be easily modeled by allowing to move Taint to the environment, causing the destruction of vegetation and fertile ground.
This way a Defiler can cast without worrying about containment, while a Preserver needs to balance spellcasting and containment.
But it also allows a preserver to match the power of a defiler, at the price of getting tainted...
Every character in Dark Sun has a psionic talent. This could be modeled with gifts, but it would require to create those gifts. Each psionic gift could give access to a power (a spell) that doesn't cause taint.
A psionic pool would also be needed, maybe from (WP + MA)/2. I divide by 2 because otherwise psionic powers would be too powerful, given the lack of taint.