Quote Originally Posted by Kraynic View Post
there is really nothing that was done wrong with the chase.
Wrong? Like "bad DM" level? No.

Could it have been handled better? Yes. Giving the player reason to believe they had a reasonable chance to succeed, and playing it out as minutely as was done, when the player really didn't have much of a chance wasn't a good way to either set expectations or manage time in game.

Handling the whole sequence with a handful of die rolls would have made it a five minute prelude to the game, and communicated hte actual likelihood much better, without spending the majority of a session on it.

Pacing is a skill, and one that could have been done a bit better in this case, i think.