Quote Originally Posted by Morty View Post
As much as I think faithfully translating 3E rules to a video game is a poor idea (and Kingmaker has done a lot to reassure me of that), it really was among the least of ToEE's problems, yes. I distinctly remember wandering around an extensive dungeon and not knowing what I was actually doing there. Or fun things like multiple Rays of Enfeeblement stacking.
Uh, Kingmaker was a smash hit, not just as a Kickstarter game but as a AA CRPG in general - and together with DOS2's success is likely the reason we're even getting BG3 to begin with. And for two such franchises (three if you count Pillars) to succeed without D&D's branding juggernaut behind them that's especially impressive.