You write excellent prose all the time, Brian. If you published something I would pay money to read it.
I am inclined to agree. I used to really like the system of alignments, now I like them less. I created my nine deities using the nine alignments as a baseline, but I’m trying to diverge from the basic alignment descriptions more and more as I develop them further.
I am a Star Trek fan and I really like Deep Space Nine in particular. I notice that alignment charts for the various characters don’t agree. It’s all relative to each other. That’s probably because Star Trek is a hyper lawful setting. The Federation is ruled by rigid laws and Starfleet follows a strict code. Cardassia values loyalty to the state above all else. Romulus is largely the same. The Bajora follow the will of the prophets without question. The Klingon’s may kill each other in challenges but they have a strict code. The Ferengi have 285 Rules of Acquisition. The Dominion is tightly controlled. The Borg are a hive mind. I would say a vast majority of Star Trek characters would be Lawful by D&D terms but you can still sort them on the alignment chart. Few if any Star Trek characters are Chaotic but are some are Chaotic compared to the others.
None of my evil gods really delight in evil. What unites my three evil gods is that all three deities believe they deserve a bigger piece of the pie. When the Nine battled their tyrannical progenitor the three evil deities walked away believing that their contribution to the battle was the greatest and therefore they deserve the most worship and power.
Before the Nine fought their creator Turoch, they poisoned him by feeding him mutilated souls. Greymoria tortured souls so that they were poisonous when consumed. This horrified the other mortals when they found out about this causing mortals to turn away from worshipping Greymoria, but Greymoria would like to point out without her supposed “atrocity” no mortals would have survived at all.
Phidas told the lies to get Turoch to eat the poison and Turoch attacked him first, ripping off his face. Phidas was technically the first to break his oath of fealty to Turoch and he suffered the most for it. This is why Phidas embodies contracts and punishment. Turoch vowed he’d come back and said he’d kill Phidas first. Turoch’s death created a dark realm called the Void which is basically my version of the Negative Energy Plane. Phidas maintains the safeguards to keep the Void from destroying the world. He’s evil, but the good gods trust him to safeguard the world out of fear for his own safety.
When the Nine fought Turoch, Maylar played possum early in the fight than sucker punched Turoch and struck the killing blow. Because he actually slew Turoch he believes he deserves the biggest piece of the pie.
The good gods are generally interested in actively helping the mortals live better lives and my Neutral gods generally believe in leaving to them to their own devices with only occasional guidance from the Nine.
This is a good way to look at things. I need to put some thought into this.
I do have one large nation where the nobles are hereditary sorcerers. I’m still playtesting the rules of my homebrew system. Relative to D&D 2nd and 3.5, the two D&Ds I’ve extensively played, magic is less powerful in my world. Very useful but there is no raising the dead, no teleporting hundreds of miles, no smiting armies with one spell.
I don’t know about a societal level, based on playtesting, on an adventuring party level, non-spellcasters are just as useful as spell-casters. When it comes to fighting goblins and monsters and whatnot buff spells on warriors seem more efficient than having the warriors sword things while the spell-casters blast things.
Based on this, it is conceivable that a warlord could hold on to power against a wizard or a spell casting cleric, at least sometimes.
I hadn’t thought of this but you are absolutely right. I tend to drift towards making things in my supposedly medieval world analogous to modern governments.
Wisely said. I should probably put more wilderness and more barbarians in my setting.
Well Maylar lumped animal husbandry and hunting practices togethers. He wanted mortals to attribute killing lesser beings as the path to power and sustenance.
But going beyond Maylar, I viewed animal husbandary as being tied to chaotic people because I really like the idea of Chaotic people riding through the steppes of Mongola, herding reindeer in Scandanavia or punching cattle In the American West.
Wisely said.