You find yourself in a stone room, which has all the hallmarks of an ancient ruin from the game. The room is approximately 20 feet by 20 feet.

A shallow pool is carved into the floor near the center of the room which is filled with crystal clear water. A faint glow coming from the water is the only source of light in the room itself, leaving the room quite dim if not for the sunlight peeking through a crack in the wall and landing directly on your face.

You believe that you could squeeze through the crack easily enough, which is a relief, as you see no other way out of the room.