K3's Turn:
Move: Walk around Drang to the south. (This provokes an opportunity attack from Drang.)
Standard:Slash at Drang with a shortsword.
Attack Roll: (1d20+8)[25] (+7 base, +1 mob attack). Hit.
Hit: (1d6+3)[5] damage, and Drang is marked until the end of K3's next turn.
K2's Turn:
Standard:Slash at Drang with a shortsword. (This violates Melhved's mark)
Attack Roll: (1d20+6)[22] (+7 base, +1 mob attack, -2 violation of Melhved's mark). Hit.
Hit: (1d6+3)[9] damage, and Drang is marked until the end of K2's next turn. (This overrides K3's mark.)
K1's Turn:
Move: Move northeast a bit to get a better charge line.
Standard:Charge at Drang with a shortsword.
Attack Roll: (1d20+10)[12] True value of 14 (+7 base, +2 mob attack, +1 charge, +2 CA via flanking (forgot to apply before rolling)). Miss.
Hit: (1d6+3)[4] damage, and Drang is marked until the end of K1's next turn.
Everyone will take a turn, then the kobolds will take their turns.