View Single Post

Thread: Raiders & Ruins

  1. - Top - End - #2
    Dwarf in the Playground
     
    ClericGuy

    Join Date
    Feb 2012
    Location
    Greece
    Gender
    Male

    Default Re: Raiders & Ruins

    --- ALLIES & ENEMIES & NPCS ---

    Spoiler
    Show


    When you use allies or enemies and NPCs at combat and you do not have a lot of free time to do work as RM, do not give them any rank other than Commoner, preferably give them medium size and a speed of 6 and let them just make a regular reach 1 melee as a heavy action (lift free) and a 5/10 ranged attack as a mediocre action (load fast) that affect a single target in combination with Commoner's height 1 power ([weapon] & footsoldier) that gives +1 footsoldier bonus to attack and damage rolls while standing on the ground.
    If the creature is mundane make its attacks affect the PD and if it is magical make its attacks affect the MD. Also, if you wish the attacks of the creature to affect multiple targets instead of just a single target then divide its damage by 4.
    If you have free time, you ought to give a rank and its respective powers per height to your NPCs in order to make combat more interesting and fair. Remember, balance is very important in order to make a combat fun and memorable.
    Moreover, you can give humanoid traits to your NPCs because a humanoid immunity or a known trick may do the difference between the success and the failure of a social encounter or a battle. A quick way to give humanoid traits (regardless if the creature is humanoid or not) is a resist 5/10/15 to a damage type followed by a weak 5/10/15 to another damage type (that will make a creature both more interesting combat-wise and more realistic too).
    If you give them items with a height above 0, treat those items as treasure to the party. They are already proficient with any item they use. Do not give NPCs any stunts (except if you really have to) because it just doesn't worth the effort.
    NPCs can always use a fast action to regain up to X lost hp (X = their height and they can not exceed their hp maximum).
    The 6 types of NPCs are the following:

    name: Trooper
    hp at first height: 4
    hp at each additional height: 2
    powers: 2
    being scores: 0 (+0 being modifier) to all (or 0 points to spend)
    attack: 3d6 + trooper's height + 2, to all (or 3d6 + trooper's height + wielded item's proficieny + wielded item's attack being modifier + other bonuses, for each attack)
    damage: 1d6 + 2 + trooper's height + 0, to all (or wielded item's damage + trooper's height + wielded item's height + wielded item's attack being modifier + other bonuses, for each attack)
    defenses: 10 + trooper's height, to all (or 10 + trooper's height + respective being modifier + other bonuses, for each defense)
    first strike: 0 + trooper's height
    tricks: trooper gains +4 to 2 tricks of your choice
    xp per height: 20

    name: Guard
    hp at first height: 6
    hp at each additional height: 3
    powers: 3
    being scores: 0 (+0 being modifier) to all (or 2 points to spend)
    attack: 3d6 + guard's height + 2, to all (or 3d6 + guard's height + wielded item's proficieny + wielded item's attack being modifier + other bonuses, for each attack)
    damage: 1d6 + 3 + guard's height + 0, to all (or wielded item's damage + guard's height + wielded item's height + wielded item's attack being modifier + other bonuses, for each attack)
    defenses: 10 + guard's height, to all (or 10 + guard's height + respective being modifier + other bonuses, for each defense)
    first strike: 0 + guard's height
    tricks: guard gains +4 to 3 tricks of your choice
    xp per height: 30

    name: Combatant
    hp at first height: 8
    hp at each additional height: 4
    powers: 4
    being scores: 1 (+1 being modifier) to all (or 4 points to spend)
    attack: 3d6 + combatant's height + 3, to all (or 3d6 + combatant's height + wielded item's proficieny + wielded item's attack being modifier + other bonuses, for each attack)
    damage: 1d6 + 4 + combatant's height + 1, to all (or wielded item's damage + combatant's height + wielded item's height + wielded item's attack being modifier + other bonuses, for each attack)
    defenses: 11 + combatant's height, to all (or 10 + combatant's height + respective being modifier + other bonuses, for each defense)
    first strike: 1 + combatant's height
    tricks: combatant gains +4 to 4 tricks of your choice
    xp per height: 40

    name: Destroyer
    hp at first height: 10
    hp at each additional height: 5
    powers: 5
    being scores: 1 (+1 being modifier) to all (or 6 points to spend)
    attack: 3d6 + destroyer's height + 3, to all (or 3d6 + destroyer's height + wielded item's proficieny + wielded item's attack being modifier + other bonuses, for each attack)
    damage: 1d6 + 5 + destroyer's height + 1, to all (or wielded item's damage + destroyer's height + wielded item's height + wielded item's attack being modifier + other bonuses, for each attack)
    defenses: 11 + destroyer's height, to all (or 10 + destroyer's height + respective being modifier + other bonuses, for each defense)
    first strike: 1 + destroyer's height
    tricks: destroyer gains +4 to 5 tricks of your choice
    xp per height: 50

    name: Commander
    hp at first height: 12
    hp at each additional height: 6
    powers: 6
    being scores: 2 (+2 being modifier) to all (or 8 points to spend)
    attack: 3d6 + commander's height + 4, to all (or 3d6 + commander's height + wielded item's proficieny + wielded item's attack being modifier + other bonuses, for each attack)
    damage: 1d6 + 6 + commander's height + 2, to all (or wielded item's damage + commander's height + wielded item's height + wielded item's attack being modifier + other bonuses, for each attack)
    defenses: 12 + commander's height, to all (or 10 + commander's height + respective being modifier + other bonuses, for each defense)
    first strike: 2 + commander's height
    tricks: commander gains +4 to 6 tricks of your choice
    xp per height: 60

    name: Boss
    hp at first height: 20
    hp at each additional height: 10
    powers: 10
    being scores: 2 (+2 being modifier) to all (or 10 points to spend)
    attack: 3d6 + boss' height + 4, to all (or 3d6 + boss' height + wielded item's proficieny + wielded item's attack being modifier + other bonuses, for each attack)
    damage: 1d6 + 10 + boss' height + 2, to all (or wielded item's damage + boss' height + wielded item's height + wielded item's attack being modifier + other bonuses, for each attack)
    defenses: 12 + boss' height, to all (or 10 + boss' height + respective being modifier + other bonuses, for each defense)
    first strike: 2 + boss' height
    tricks: boss gains +4 to 10 tricks of your choice
    xp per height: 100

    Examples:

    height 3 trooper has 8 hp, 2 powers (its height 1 and height 2 rank powers), attacks with a +5 (+6 with footsoldier), defends with a 13, deals 5 damage (6 with footsoldier) and its xp value is 60 xp
    height 6 trooper has 14 hp, 2 powers (its height 1 and height 2 rank powers), attacks with a +8 (+9 with footsoldier), defends with a 16, deals 8 damage (9 with footsoldier) and gives 120 xp to the party if defeated
    height 6 combatant has 28 hp, 4 powers (its height 1, height 2, height 3 and height 5 rank powers), attacks with a +9 (+10 with footsoldier), defends with a 17, deals 11 damage (12 with footsoldier) and gives 240 xp to the party
    height 9 combatant has 40 hp, 4 powers (its height 1, height 2, height 3 and height 5 rank powers), attacks with a +12 (+13 with footsoldier), defends with a 20, deals 14 damage (15 with footsoldier) and gives 360 xp to the party
    height 9 boss has 100 hp, 7 powers (because it can not have 10 rank powers in that height), attacks with a +13 (+14 with footsoldier), defends with a 21, deals 21 damage (22 with footsoldier) and gives away 900 xp




    --- NPC ADVENTURING TIER TABLES ---

    Spoiler
    Show


    TROOPER STAT TABLE (2 POWERS, 2 TRICKS)

    height & XP: 1 (first strike +1) 20 XP attack: 3d6+3 (+4 with footsoldier) defense & hp: 11 (4 hp) damage: 1d6+3 (+4 with footsoldier)
    height & XP: 2 (first strike +2) 40 XP attack: 3d6+4 (+5 with footsoldier) defense & hp: 12 (6 hp) damage: 1d6+4 (+5 with footsoldier)
    height & XP: 3 (first strike +3) 60 XP attack: 3d6+5 (+6 with footsoldier) defense & hp: 13 (8 hp) damage: 1d6+5 (+6 with footsoldier)
    height & XP: 4 (first strike +4) 80 XP attack: 3d6+6 (+7 with footsoldier) defense & hp: 14 (10 hp) damage: 1d6+6 (+7 with footsoldier)
    height & XP: 5 (first strike +5) 100 XP attack: 3d6+7 (+8 with footsoldier) defense & hp: 15 (12 hp) damage: 1d6+7 (+8 with footsoldier)
    height & XP: 6 (first strike +6) 120 XP attack: 3d6+8 (+9 with footsoldier) defense & hp: 16 (14 hp) damage: 1d6+8 (+9 with footsoldier)
    height & XP: 7 (first strike +7) 140 XP attack: 3d6+9 (+10 with footsoldier) defense & hp: 17 (16 hp) damage: 1d6+9 (+10 with footsoldier)
    height & XP: 8 (first strike +8) 160 XP attack: 3d6+10 (+11 with footsoldier) defense & hp: 18 (18 hp) damage: 1d6+10 (+11 with footsoldier)
    height & XP: 9 (first strike +9) 180 XP attack: 3d6+11 (+12 with footsoldier) defense & hp: 19 (20 hp) damage: 1d6+11 (+12 with footsoldier)
    height & XP: 10 (first strike +10) 200 XP attack: 3d6+12 (+13 with footsoldier) defense & hp: 20 (22 hp) damage: 1d6+12 (+13 with footsoldier)

    GUARD STAT TABLE (3 POWERS, 3 TRICKS)

    height & XP: 1 (first strike +1) 30 XP attack: 3d6+3 (+4 with footsoldier) defense & hp: 11 (6 hp) damage: 1d6+4 (+5 with footsoldier)
    height & XP: 2 (first strike +2) 60 XP attack: 3d6+4 (+5 with footsoldier) defense & hp: 12 (9 hp) damage: 1d6+5 (+6 with footsoldier)
    height & XP: 3 (first strike +3) 90 XP attack: 3d6+5 (+6 with footsoldier) defense & hp: 13 (12 hp) damage: 1d6+6 (+7 with footsoldier)
    height & XP: 4 (first strike +4) 120 XP attack: 3d6+6 (+7 with footsoldier) defense & hp: 14 (15 hp) damage: 1d6+7 (+8 with footsoldier)
    height & XP: 5 (first strike +5) 150 XP attack: 3d6+7 (+8 with footsoldier) defense & hp: 15 (18 hp) damage: 1d6+8 (+9 with footsoldier)
    height & XP: 6 (first strike +6) 180 XP attack: 3d6+8 (+9 with footsoldier) defense & hp: 16 (21 hp) damage: 1d6+9 (+10 with footsoldier)
    height & XP: 7 (first strike +7) 210 XP attack: 3d6+9 (+10 with footsoldier) defense & hp: 17 (24 hp) damage: 1d6+10 (+11 with footsoldier)
    height & XP: 8 (first strike +8) 240 XP attack: 3d6+10 (+11 with footsoldier) defense & hp: 18 (27 hp) damage: 1d6+11 (+12 with footsoldier)
    height & XP: 9 (first strike +9) 270 XP attack: 3d6+11 (+12 with footsoldier) defense & hp: 19 (30 hp) damage: 1d6+12 (+13 with footsoldier)
    height & XP: 10 (first strike +10) 300 XP attack: 3d6+12 (+13 with footsoldier) defense & hp: 20 (33 hp) damage: 1d6+13 (+14 with footsoldier)

    COMBATANT STAT TABLE (4 POWERS, 4 TRICKS)

    height & XP: 1 (first strike +2) 40 XP attack: 3d6+4 (+5 with footsoldier) defense & hp: 12 (8 hp) damage: 1d6+6 (+7 with footsoldier)
    height & XP: 2 (first strike +3) 80 XP attack: 3d6+5 (+6 with footsoldier) defense & hp: 13 (12 hp) damage: 1d6+7 (+8 with footsoldier)
    height & XP: 3 (first strike +4) 120 XP attack: 3d6+6 (+7 with footsoldier) defense & hp: 14 (16 hp) damage: 1d6+8 (+9 with footsoldier)
    height & XP: 4 (first strike +5) 160 XP attack: 3d6+7 (+8 with footsoldier) defense & hp: 15 (20 hp) damage: 1d6+9 (+10 with footsoldier)
    height & XP: 5 (first strike +6) 200 XP attack: 3d6+8 (+9 with footsoldier) defense & hp: 16 (24 hp) damage: 1d6+10 (+11 with footsoldier)
    height & XP: 6 (first strike +7) 240 XP attack: 3d6+9 (+10 with footsoldier) defense & hp: 17 (28 hp) damage: 1d6+11 (+12 with footsoldier)
    height & XP: 7 (first strike +8) 280 XP attack: 3d6+10 (+11 with footsoldier) defense & hp: 18 (32 hp) damage: 1d6+12 (+13 with footsoldier)
    height & XP: 8 (first strike +9) 320 XP attack: 3d6+11 (+12 with footsoldier) defense & hp: 19 (36 hp) damage: 1d6+13 (+14 with footsoldier)
    height & XP: 9 (first strike +10) 360 XP attack: 3d6+12 (+13 with footsoldier) defense & hp: 20 (40 hp) damage: 1d6+14 (+15 with footsoldier)
    height & XP: 10 (first strike +11) 400 XP attack: 3d6+13 (+14 with footsoldier) defense & hp: 21 (44 hp) damage: 1d6+15 (+16 with footsoldier)

    DESTROYER STAT TABLE (5 POWERS, 5 TRICKS)

    height & XP: 1 (first strike +2) 50 XP attack: 3d6+4 (+5 with footsoldier) defense & hp: 12 (10 hp) damage: 1d6+7 (+8 with footsoldier)
    height & XP: 2 (first strike +3) 100 XP attack: 3d6+5 (+6 with footsoldier) defense & hp: 13 (15 hp) damage: 1d6+8 (+9 with footsoldier)
    height & XP: 3 (first strike +4) 150 XP attack: 3d6+6 (+7 with footsoldier) defense & hp: 14 (20 hp) damage: 1d6+9 (+10 with footsoldier)
    height & XP: 4 (first strike +5) 200 XP attack: 3d6+7 (+8 with footsoldier) defense & hp: 15 (25 hp) damage: 1d6+10 (+11 with footsoldier)
    height & XP: 5 (first strike +6) 250 XP attack: 3d6+8 (+9 with footsoldier) defense & hp: 16 (30 hp) damage: 1d6+11 (+12 with footsoldier)
    height & XP: 6 (first strike +7) 300 XP attack: 3d6+9 (+10 with footsoldier) defense & hp: 17 (35 hp) damage: 1d6+12 (+13 with footsoldier)
    height & XP: 7 (first strike +8) 350 XP attack: 3d6+10 (+11 with footsoldier) defense & hp: 18 (40 hp) damage: 1d6+13 (+14 with footsoldier)
    height & XP: 8 (first strike +9) 400 XP attack: 3d6+11 (+12 with footsoldier) defense & hp: 19 (45 hp) damage: 1d6+14 (+15 with footsoldier)
    height & XP: 9 (first strike +10) 450 XP attack: 3d6+12 (+13 with footsoldier) defense & hp: 20 (50 hp) damage: 1d6+15 (+16 with footsoldier)
    height & XP: 10 (first strike +11) 500 XP attack: 3d6+13 (+14 with footsoldier) defense & hp: 21 (55 hp) damage: 1d6+16 (+17 with footsoldier)

    COMMANDER STAT TABLE (6 POWERS, 6 TRICKS)

    height & XP: 1 (first strike +3) 60 XP attack: 3d6+5 (+6 with footsoldier) defense & hp: 13 (12 hp) damage: 1d6+9 (+10 with footsoldier)
    height & XP: 2 (first strike +4) 120 XP attack: 3d6+6 (+7 with footsoldier) defense & hp: 14 (18 hp) damage: 1d6+10 (+11 with footsoldier)
    height & XP: 3 (first strike +5) 180 XP attack: 3d6+7 (+8 with footsoldier) defense & hp: 15 (24 hp) damage: 1d6+11 (+12 with footsoldier)
    height & XP: 4 (first strike +6) 240 XP attack: 3d6+8 (+9 with footsoldier) defense & hp: 16 (30 hp) damage: 1d6+12 (+13 with footsoldier)
    height & XP: 5 (first strike +7) 300 XP attack: 3d6+9 (+10 with footsoldier) defense & hp: 17 (36 hp) damage: 1d6+13 (+14 with footsoldier)
    height & XP: 6 (first strike +8) 360 XP attack: 3d6+10 (+11 with footsoldier) defense & hp: 18 (42 hp) damage: 1d6+14 (+15 with footsoldier)
    height & XP: 7 (first strike +9) 420 XP attack: 3d6+11 (+12 with footsoldier) defense & hp: 19 (48 hp) damage: 1d6+15 (+16 with footsoldier)
    height & XP: 8 (first strike +10) 480 XP attack: 3d6+12 (+13 with footsoldier) defense & hp: 20 (54 hp) damage: 1d6+16 (+17 with footsoldier)
    height & XP: 9 (first strike +11) 540 XP attack: 3d6+13 (+14 with footsoldier) defense & hp: 21 (60 hp) damage: 1d6+17 (+18 with footsoldier)
    height & XP: 10 (first strike +12) 600 XP attack: 3d6+14 (+15 with footsoldier) defense & hp: 22 (66 hp) damage: 1d6+18 (+19 with footsoldier)

    BOSS STAT TABLE (10 POWERS, 10 TRICKS)

    height & XP: 1 (first strike +3) 100 XP attack: 3d6+5 (+6 with footsoldier) defense & hp: 13 (20 hp) damage: 1d6+13 (+14 with footsoldier)
    height & XP: 2 (first strike +4) 200 XP attack: 3d6+6 (+7 with footsoldier) defense & hp: 14 (30 hp) damage: 1d6+14 (+15 with footsoldier)
    height & XP: 3 (first strike +5) 300 XP attack: 3d6+7 (+8 with footsoldier) defense & hp: 15 (40 hp) damage: 1d6+15 (+16 with footsoldier)
    height & XP: 4 (first strike +6) 400 XP attack: 3d6+8 (+9 with footsoldier) defense & hp: 16 (50 hp) damage: 1d6+16 (+17 with footsoldier)
    height & XP: 5 (first strike +7) 500 XP attack: 3d6+9 (+10 with footsoldier) defense & hp: 17 (60 hp) damage: 1d6+17 (+18 with footsoldier)
    height & XP: 6 (first strike +8) 600 XP attack: 3d6+10 (+11 with footsoldier) defense & hp: 18 (70 hp) damage: 1d6+18 (+19 with footsoldier)
    height & XP: 7 (first strike +9) 700 XP attack: 3d6+11 (+12 with footsoldier) defense & hp: 19 (80 hp) damage: 1d6+19 (+20 with footsoldier)
    height & XP: 8 (first strike +10) 800 XP attack: 3d6+12 (+13 with footsoldier) defense & hp: 20 (90 hp) damage: 1d6+20 (+21 with footsoldier)
    height & XP: 9 (first strike +11) 900 XP attack: 3d6+13 (+14 with footsoldier) defense & hp: 21 (100 hp) damage: 1d6+21 (+22 with footsoldier)
    height & XP: 10 (first strike +12) 1000 XP attack: 3d6+14 (+15 with footsoldier) defense & hp: 22 (110 hp) damage: 1d6+22 (+23 with footsoldier)



    --- NPC COPPER TIER TABLES ---

    Spoiler
    Show


    TROOPER STAT TABLE (2 POWERS, 2 TRICKS)

    height & XP: 11 (first strike +11) 220 XP attack: 3d6+13 (+14 with footsoldier) defense & hp: 21 (24 hp) damage: 1d6+13 (+14 with footsoldier)
    height & XP: 12 (first strike +12) 240 XP attack: 3d6+14 (+15 with footsoldier) defense & hp: 22 (26 hp) damage: 1d6+14 (+15 with footsoldier)
    height & XP: 13 (first strike +13) 260 XP attack: 3d6+15 (+16 with footsoldier) defense & hp: 23 (28 hp) damage: 1d6+15 (+16 with footsoldier)
    height & XP: 14 (first strike +14) 280 XP attack: 3d6+16 (+17 with footsoldier) defense & hp: 24 (30 hp) damage: 1d6+16 (+17 with footsoldier)
    height & XP: 15 (first strike +15) 300 XP attack: 3d6+17 (+18 with footsoldier) defense & hp: 25 (32 hp) damage: 1d6+17 (+18 with footsoldier)
    height & XP: 16 (first strike +16) 320 XP attack: 3d6+18 (+19 with footsoldier) defense & hp: 26 (34 hp) damage: 1d6+18 (+19 with footsoldier)
    height & XP: 17 (first strike +17) 340 XP attack: 3d6+19 (+20 with footsoldier) defense & hp: 27 (36 hp) damage: 1d6+19 (+20 with footsoldier)
    height & XP: 18 (first strike +18) 360 XP attack: 3d6+20 (+21 with footsoldier) defense & hp: 28 (38 hp) damage: 1d6+20 (+21 with footsoldier)
    height & XP: 19 (first strike +19) 380 XP attack: 3d6+21 (+22 with footsoldier) defense & hp: 29 (40 hp) damage: 1d6+21 (+22 with footsoldier)
    height & XP: 20 (first strike +20) 400 XP attack: 3d6+22 (+23 with footsoldier) defense & hp: 30 (42 hp) damage: 1d6+22 (+23 with footsoldier)

    GUARD STAT TABLE (3 POWERS, 3 TRICKS)

    height & XP: 11 (first strike +11) 330 XP attack: 3d6+13 (+14 with footsoldier) defense & hp: 21 (36 hp) damage: 1d6+14 (+15 with footsoldier)
    height & XP: 12 (first strike +12) 360 XP attack: 3d6+14 (+15 with footsoldier) defense & hp: 22 (39 hp) damage: 1d6+15 (+16 with footsoldier)
    height & XP: 13 (first strike +13) 390 XP attack: 3d6+15 (+16 with footsoldier) defense & hp: 23 (42 hp) damage: 1d6+16 (+17 with footsoldier)
    height & XP: 14 (first strike +14) 420 XP attack: 3d6+16 (+17 with footsoldier) defense & hp: 24 (45 hp) damage: 1d6+17 (+18 with footsoldier)
    height & XP: 15 (first strike +15) 450 XP attack: 3d6+17 (+18 with footsoldier) defense & hp: 25 (48 hp) damage: 1d6+18 (+19 with footsoldier)
    height & XP: 16 (first strike +16) 480 XP attack: 3d6+18 (+19 with footsoldier) defense & hp: 26 (51 hp) damage: 1d6+19 (+20 with footsoldier)
    height & XP: 17 (first strike +17) 510 XP attack: 3d6+19 (+20 with footsoldier) defense & hp: 27 (54 hp) damage: 1d6+20 (+21 with footsoldier)
    height & XP: 18 (first strike +18) 540 XP attack: 3d6+20 (+21 with footsoldier) defense & hp: 28 (57 hp) damage: 1d6+21 (+22 with footsoldier)
    height & XP: 19 (first strike +19) 570 XP attack: 3d6+21 (+22 with footsoldier) defense & hp: 29 (60 hp) damage: 1d6+22 (+23 with footsoldier)
    height & XP: 20 (first strike +20) 600 XP attack: 3d6+22 (+23 with footsoldier) defense & hp: 30 (63 hp) damage: 1d6+23 (+24 with footsoldier)

    COMBATANT STAT TABLE (4 POWERS, 4 TRICKS)

    height & XP: 11 (first strike +12) 440 XP attack: 3d6+14 (+15 with footsoldier) defense & hp: 22 (48 hp) damage: 1d6+16 (+17 with footsoldier)
    height & XP: 12 (first strike +13) 480 XP attack: 3d6+15 (+16 with footsoldier) defense & hp: 23 (52 hp) damage: 1d6+17 (+18 with footsoldier)
    height & XP: 13 (first strike +14) 520 XP attack: 3d6+16 (+17 with footsoldier) defense & hp: 24 (56 hp) damage: 1d6+18 (+19 with footsoldier)
    height & XP: 14 (first strike +15) 560 XP attack: 3d6+17 (+18 with footsoldier) defense & hp: 25 (60 hp) damage: 1d6+19 (+20 with footsoldier)
    height & XP: 15 (first strike +16) 600 XP attack: 3d6+18 (+19 with footsoldier) defense & hp: 26 (64 hp) damage: 1d6+20 (+21 with footsoldier)
    height & XP: 16 (first strike +17) 640 XP attack: 3d6+19 (+20 with footsoldier) defense & hp: 27 (68 hp) damage: 1d6+21 (+22 with footsoldier)
    height & XP: 17 (first strike +18) 680 XP attack: 3d6+20 (+21 with footsoldier) defense & hp: 28 (72 hp) damage: 1d6+22 (+23 with footsoldier)
    height & XP: 18 (first strike +19) 720 XP attack: 3d6+21 (+22 with footsoldier) defense & hp: 29 (76 hp) damage: 1d6+23 (+24 with footsoldier)
    height & XP: 19 (first strike +20) 760 XP attack: 3d6+22 (+23 with footsoldier) defense & hp: 30 (80 hp) damage: 1d6+24 (+25 with footsoldier)
    height & XP: 20 (first strike +21) 800 XP attack: 3d6+23 (+24 with footsoldier) defense & hp: 31 (84 hp) damage: 1d6+25 (+26 with footsoldier)

    DESTROYER STAT TABLE (5 POWERS, 5 TRICKS)

    height & XP: 11 (first strike +12) 550 XP attack: 3d6+14 (+15 with footsoldier) defense & hp: 22 (60 hp) damage: 1d6+17 (+18 with footsoldier)
    height & XP: 12 (first strike +13) 600 XP attack: 3d6+15 (+16 with footsoldier) defense & hp: 23 (65 hp) damage: 1d6+18 (+19 with footsoldier)
    height & XP: 13 (first strike +14) 650 XP attack: 3d6+16 (+17 with footsoldier) defense & hp: 24 (70 hp) damage: 1d6+19 (+20 with footsoldier)
    height & XP: 14 (first strike +15) 700 XP attack: 3d6+17 (+18 with footsoldier) defense & hp: 25 (75 hp) damage: 1d6+20 (+21 with footsoldier)
    height & XP: 15 (first strike +16) 750 XP attack: 3d6+18 (+19 with footsoldier) defense & hp: 26 (80 hp) damage: 1d6+21 (+22 with footsoldier)
    height & XP: 16 (first strike +17) 800 XP attack: 3d6+19 (+20 with footsoldier) defense & hp: 27 (85 hp) damage: 1d6+22 (+23 with footsoldier)
    height & XP: 17 (first strike +18) 850 XP attack: 3d6+20 (+21 with footsoldier) defense & hp: 28 (90 hp) damage: 1d6+23 (+24 with footsoldier)
    height & XP: 18 (first strike +19) 900 XP attack: 3d6+21 (+22 with footsoldier) defense & hp: 29 (95 hp) damage: 1d6+24 (+25 with footsoldier)
    height & XP: 19 (first strike +20) 950 XP attack: 3d6+22 (+23 with footsoldier) defense & hp: 30 (100 hp) damage: 1d6+25 (+26 with footsoldier)
    height & XP: 20 (first strike +21) 1000 XP attack: 3d6+23 (+24 with footsoldier) defense & hp: 31 (105 hp) damage: 1d6+26 (+27 with footsoldier)

    COMMANDER STAT TABLE (6 POWERS, 6 TRICKS)

    height & XP: 11 (first strike +13) 660 XP attack: 3d6+15 (+16 with footsoldier) defense & hp: 23 (72 hp) damage: 1d6+19 (+20 with footsoldier)
    height & XP: 12 (first strike +14) 720 XP attack: 3d6+16 (+17 with footsoldier) defense & hp: 24 (78 hp) damage: 1d6+20 (+21 with footsoldier)
    height & XP: 13 (first strike +15) 780 XP attack: 3d6+17 (+18 with footsoldier) defense & hp: 25 (84 hp) damage: 1d6+21 (+22 with footsoldier)
    height & XP: 14 (first strike +16) 840 XP attack: 3d6+18 (+19 with footsoldier) defense & hp: 26 (90 hp) damage: 1d6+22 (+23 with footsoldier)
    height & XP: 15 (first strike +17) 900 XP attack: 3d6+19 (+20 with footsoldier) defense & hp: 27 (96 hp) damage: 1d6+23 (+24 with footsoldier)
    height & XP: 16 (first strike +18) 960 XP attack: 3d6+20 (+21 with footsoldier) defense & hp: 28 (102 hp) damage: 1d6+24 (+25 with footsoldier)
    height & XP: 17 (first strike +19) 1020 XP attack: 3d6+21 (+22 with footsoldier) defense & hp: 29 (108 hp) damage: 1d6+25 (+26 with footsoldier)
    height & XP: 18 (first strike +20) 1080 XP attack: 3d6+22 (+23 with footsoldier) defense & hp: 30 (114 hp) damage: 1d6+26 (+27 with footsoldier)
    height & XP: 19 (first strike +21) 1140 XP attack: 3d6+23 (+24 with footsoldier) defense & hp: 31 (120 hp) damage: 1d6+27 (+28 with footsoldier)
    height & XP: 20 (first strike +22) 1200 XP attack: 3d6+24 (+25 with footsoldier) defense & hp: 32 (126 hp) damage: 1d6+28 (+29 with footsoldier)

    BOSS STAT TABLE (10 POWERS, 10 TRICKS)

    height & XP: 11 (first strike +13) 1100 XP attack: 3d6+15 (+16 with footsoldier) defense & hp: 23 (120 hp) damage: 1d6+23 (+24 with footsoldier)
    height & XP: 12 (first strike +14) 1200 XP attack: 3d6+16 (+17 with footsoldier) defense & hp: 24 (130 hp) damage: 1d6+24 (+25 with footsoldier)
    height & XP: 13 (first strike +15) 1300 XP attack: 3d6+17 (+18 with footsoldier) defense & hp: 25 (140 hp) damage: 1d6+25 (+26 with footsoldier)
    height & XP: 14 (first strike +16) 1400 XP attack: 3d6+18 (+19 with footsoldier) defense & hp: 26 (150 hp) damage: 1d6+26 (+27 with footsoldier)
    height & XP: 15 (first strike +17) 1500 XP attack: 3d6+19 (+20 with footsoldier) defense & hp: 27 (160 hp) damage: 1d6+27 (+28 with footsoldier)
    height & XP: 16 (first strike +18) 1600 XP attack: 3d6+20 (+21 with footsoldier) defense & hp: 28 (170 hp) damage: 1d6+28 (+29 with footsoldier)
    height & XP: 17 (first strike +19) 1700 XP attack: 3d6+21 (+22 with footsoldier) defense & hp: 29 (180 hp) damage: 1d6+29 (+30 with footsoldier)
    height & XP: 18 (first strike +20) 1800 XP attack: 3d6+22 (+23 with footsoldier) defense & hp: 30 (190 hp) damage: 1d6+30 (+31 with footsoldier)
    height & XP: 19 (first strike +21) 1900 XP attack: 3d6+23 (+24 with footsoldier) defense & hp: 31 (200 hp) damage: 1d6+31 (+32 with footsoldier)
    height & XP: 20 (first strike +22) 2000 XP attack: 3d6+24 (+25 with footsoldier) defense & hp: 32 (210 hp) damage: 1d6+32 (+33 with footsoldier)

    Last edited by ARTHAN; 2020-09-10 at 04:07 PM.
    Post if you wish to ask about Ruins & Raiders. I do not answer to PMs anymore.