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Thread: Raiders & Ruins

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    Dwarf in the Playground
     
    ClericGuy

    Join Date
    Feb 2012
    Location
    Greece
    Gender
    Male

    Default Re: Raiders & Ruins

    --- CONSUMABLES & RITUALS ---

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    BOMBS

    name: Bomb (Bomb)
    text: "A renaissance bomb."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: unique (-2 modifier)
    proficiency: +3 (+1 modifier)
    hand: off-hand (+1 modifier)
    attack: mediocre PA vs PD (-2 modifier)
    damage: 6 weapon (+2 modifier)
    range/reach: range 5/10 (+1 modifier)
    lift/load: free (+0 modifier)
    critical: 3-critical (+1 modifier)
    properties: splash 3x3 (+3 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Alchemist's Fire (Bomb)
    text: "A round red bottle that ignites when broken."
    heaven source: Star or Magical or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    proficiency: +3 (+1 modifier)
    hand: off-hand (+1 modifier)
    attack: mediocre PA vs PD (-2 modifier)
    damage: 3 fire (-1 modifier)
    range/reach: range 5/10 (+1 modifier)
    lift/load: free (+0 modifier)
    critical: high-critical (+2 modifier)
    properties: splash 3x3 (+3 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Alchemist's Acid (Bomb)
    text: "A round green bottle that releases acid when broken."
    heaven source: Star or Magical or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    proficiency: +2 (+0 modifier)
    hand: off-hand (+1 modifier)
    attack: mediocre PA vs PD (-2 modifier)
    damage: 4 acid (+0 modifier)
    range/reach: range 10/20 (+2 modifier)
    lift/load: free (+0 modifier)
    critical: 3-critical (+1 modifier)
    properties: splash 3x3 (+3 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Alchemist's Frost (Bomb)
    text: "A round blue bottle that releases a freezing gas when broken."
    heaven source: Star or Magical or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    proficiency: +2 (+0 modifier)
    hand: off-hand (+1 modifier)
    attack: mediocre PA vs PD (-2 modifier)
    damage: 5 ice (+1 modifier)
    range/reach: range 5/10 (+1 modifier)
    lift/load: free (+0 modifier)
    critical: 2-critical (+3 modifier)
    properties: splash 2x2 (+1 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Alchemist's Healing (Bomb)
    text: "A round yellow bottle that heals you."
    heaven source: Star or Magical or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    proficiency: +2 (+0 modifier)
    hand: off-hand (+1 modifier)
    attack: mediocre PA vs PD (-2 modifier)
    damage: 0 (-4 modifier)
    range/reach: range 5/10 (+1 modifier)
    lift/load: free (+0 modifier)
    critical: - (+0 modifier)
    properties: splash 4x4 (+5 modifier), heal other x2 (+4 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Alchemist's Repairing (Bomb)
    text: "A round yellow bottle that repairs you."
    heaven source: Star or Magical or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    proficiency: +2 (+0 modifier)
    hand: off-hand (+1 modifier)
    attack: mediocre PA vs PD (-2 modifier)
    damage: 0 (-4 modifier)
    range/reach: range 5/10 (+1 modifier)
    lift/load: free (+0 modifier)
    critical: - (+0 modifier)
    properties: splash 4x4 (+5 modifier), repair other x4 (+4 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    AMMUNITION

    name: Simple Ammunition (Ammunition-Sling or Ammunition-Bow or Ammunition-Crossbow or Ammunition-Firearms or Ammunition-Thrower)
    text: "A piece of mundane ammunition. Its critical-related rules replaces the weapon's critical-related rules."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: 1-critical (+5 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Silvered Slingshot (Ammunition-Sling)
    text: "A blinding slingshot made of alchemical silver."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: silver (+1 modifier), blind (+4 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Silvered Arrow (Ammunition-Bow)
    text: "A stunning arrow made of alchemical silver."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: silver (+1 modifier), stun (+4 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Silvered Bolt (Ammunition-Crossbow)
    text: "A bleeding and paralyzing bolt made of alchemical silver."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: silver (+1 modifier), bleeding (+2 modifier), paralyze (+2 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Silvered Bullet (Ammunition-Firearms)
    text: "A bullet for a musket made of alchemical silver and positive energy that easily delivers critical hits."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: silver (+1 modifier), positive (+1 modifier), 2-critical (+3 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Pertifying Slingshot (Ammunition-Sling)
    text: "A slingshot that can turn the target to stone."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: pertify (+5 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Pacifying Arrow (Ammunition-Bow)
    text: "An arrow that can pacify a severly wounded opponent."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: pacify (+5 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Sleeping Bolt (Ammunition-Crossbow)
    text: "A bolt that can make the target to fall asleep."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: sleep (+5 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Dizzy Bullet of Disarming (Ammunition-Firearms)
    text: "A bullet for a pistol or rifle that makes your opponents dizzy and drops their weapon."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: dizziness (+3 modifier), drop (+2 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    -height 1-

    name: Arrow of Love (Ammunition-Bow)
    text: "An arrow at the shape of a heart that amazes the target. Some say there is one chance to a thousand for the target to permanently fall in love with the user!"
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: amaze (+6 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +1, 100 gp, 1 lb

    -height 2-

    name: Arrow of the Lesser Phantom (Ammunition-Bow)
    text: "An arrow that, as they say, once fired, a lesser phantom appears to aid you right next to you."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: lesser phantom (+7 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +2, 200 gp, 1 lb

    -height 3-

    name: Arrow of Confusion (Ammunition-Bow)
    text: "An arrow that causes confusion to the target."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: confusion (+8 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +3, 300 gp, 1 lb

    -height 4-

    name: Arrow of the Monkey's Curse (Ammunition-Bow)
    text: "An arrow that mutes, deafens and blinds."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: blind (+4 modifier), deafen (+3 modifier), mute (+2 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +4, 400 gp, 1 lb

    -height 5-

    name: Arrow of Speed (Ammunition-Bow)
    text: "A silver arrow that grants you its speed once fired..."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: silver (+1 modifier), haste (+4 modifier), rapid (+3 modifier), speedy (+2 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +5, 500 gp, 1 lb

    -height 6-

    name: Arrow of Sloth (Ammunition-Bow)
    text: "An acidic arrow that slow down its target."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: acid (+1 modifier), stun (+4 modifier), dizziness (+3 modifier), paralyze (+2 modifier), fear (+1 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +6, 600 gp, 1 lb

    -height 7-

    name: Arrow of Instant Killing (Ammunition-Bow)
    text: "Five arrows like this can kill even a deity, as they say. Four to bring it down and the last one, the last one just to make sure it is dead when it falls down..."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: instant kill (+10 modifier), bleeding (+2 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +7, 700 gp, 1 lb

    -height 8-

    name: Arrow of Three Lesser Idols (Ammunition-Bow)
    text: "An arrow that, with a great cost to your physical stamina, once fired, three lesser idols appear to mislead your opponents adjacent to you."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: self-sacrifice (-10 modifier), lesser idol x3 (+21 modifier), healing (+2 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +8, 800 gp, 1 lb

    -height 9-

    name: Arrow of the Three Greater Phantoms (Ammunition-Bow)
    text: "An arrow that, with a great cost to your physical stamina, once fired, three greater phantoms appear to aid you adjacent to you."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: self-sacrifice (-10 modifier), greater phantom x3 (+24 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +9, 900 gp, 1 lb

    -height 10-

    name: Arrow of the Monkey's Curse of Sloth (Ammunition-Bow)
    text: "It does everything to your opponent. It frightens, it blinds, everything!"
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: dizziness (+3 modifier), paralyze (+2 modifier), fear (+1 modifier), blind (+4 modifier), deafen (+3 modifier), mute (+2 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +10, 1000 gp, 1 lb

    POISONS

    -height 1-

    name: Poisoned Bolt of Dream Poison (Ammunition-Crossbow)
    text: "A bolt poisoned with Dream Poison. It is said that the Dream Poison makes you see the sweetest dreams."
    heaven source: Grotesque or Social or Dark
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: venom (+1 modifier), sleep (+5 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +1, 100 gp, 1 lb

    -height 2-

    name: Poisoned Bolt of Paralyzing Venom (Ammunition-Crossbow)
    text: "A bolt poisoned with Paralyzing Venom. Paralyzing venom is taken from Brown Cobras."
    heaven source: Grotesque or Social or Dark
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: venom (+1 modifier), fear (+1 modifier), paralyze (+2 modifier), dizziness (+3 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +2, 200 gp, 1 lb

    -height 3-

    name: Poisoned Bolt of Blinding Poison (Ammunition-Crossbow)
    text: "A bolt poisoned with Blinding Poison. Blinding poison is taken from Green Cobras."
    heaven source: Grotesque or Social or Dark
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: venom (+1 modifier), blind (+4 modifier), dizziness (+3 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +3, 300 gp, 1 lb

    -height 4-

    name: Poisoned Bolt of Grotesque Madness (Ammunition-Crossbow)
    text: "A bolt poisoned with Grotesque Madness. Grotesque Madness is a simple poison tainted by the magic of the Grotesque Realm."
    heaven source: Grotesque or Social or Dark
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: venom (+1 modifier), confusion (+8 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +4, 400 gp, 1 lb

    -height 5-

    name: Poisoned Bolt of Black Nightmare (Ammunition-Crossbow)
    text: "A bolt poisoned with Black Nightmare. Black Nightmare is taken from slain phantoms."
    heaven source: Grotesque or Social or Dark
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: venom (+1 modifier), negative (+1 modifier), draining x4 (+8 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +5, 500 gp, 1 lb

    -height 6-

    name: Poisoned Bolt of Arsenic (Ammunition-Crossbow)
    text: "A bolt poisoned with Arsenic."
    heaven source: Grotesque or Social or Dark
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: venom (+1 modifier), instant kill (+10 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +6, 600 gp, 1 lb

    -height 7-

    name: Poisoned Bolt of Desertstinger Scorpion (Ammunition-Crossbow)
    text: "A bolt poisoned with Desertstinger Scorpion's venom. Desertstinger scorpion lives in hot sand deserts and it is a large-sized scorpion with a nasty sting and an even nastier poison."
    heaven source: Grotesque or Social or Dark
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: venom & disease & acid (+3 modifier), bleeding (+2 modifier), stupidity (+7 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +7, 700 gp, 1 lb

    -height 8-

    name: Poisoned Bolt of Stone Spider (Ammunition-Crossbow)
    text: "A bolt poisoned with Stone Spider's venom. Stone spider lives in rocky mountains or caverns and it is a medium-sized spider with a poison that causes either stupidity or petrification or both."
    heaven source: Grotesque or Social or Dark
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: venom (+1 modifier), stupidity (+7 modifier), petrify (+5 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +8, 800 gp, 1 lb

    -height 9-

    name: Poisoned Bolt of Brain Toxin (Ammunition-Crossbow)
    text: "A bolt poisoned with Brain Toxin. Brain toxin is taken from a rare tropical plant."
    heaven source: Grotesque or Social or Dark
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: venom & brain & sound & acid (+4 modifier), command (+4 modifier), amaze (+6 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +9, 900 gp, 1 lb

    -height 10-

    name: Poisoned Bolt of White Widow (Ammunition-Crossbow)
    text: "A bolt poisoned with White Widow's venom. White widow is a much more poisonous small-sized black widow."
    heaven source: Grotesque or Social or Dark
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: venom (+1 modifier), stun (+4 modifier), instant kill (+10 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +10, 1000 gp, 1 lb

    POTIONS

    You gain the benefits of a potion by drinking it. Drinking a potion you hold to your hand is a fast action. Making a willing ally to drink it is a mediocre action.

    name: Healing Potion of the Wounded Combatant (Potion)
    text: "Drink it, soldier. It is good for your health! It even helps against poisonous toxins."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: healing x2 (+4 modifier), resist 5 venom (+1 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Healing Potion of the Harmed Caster (Potion)
    text: "This potion does not only restores your health, it also protects against necrosis."
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: healing x2 (+4 modifier), resist 5 negative (+1 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Healing Potion of the Bleeding Tree (Potion)
    text: "They say that every wounded being is like the Tree That Bleeds. However, unlike the Tree That Bleeds, you can drink this potion to stop the bleeding..."
    heaven source: Gaia or Star or Dark
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: healing (+2 modifier), regeneration (+2 modifier), resist 5 disease (+1 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Healing Potion of the Iron Mind (Potion)
    text: "This potion protects and heals both body and mind."
    heaven source: Ki or Mind or Grotesque
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: healing (+2 modifier), damage reduction (+2 modifier), resist 5 brain (+1 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Healing Potion of the Damaged Construct (Potion)
    text: "Drink it, construct. It is good for your screws and gears!"
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: repairing x5 (+5 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    name: Potion of Invisibility (Potion)
    text: "See?"
    heaven source: Magical or Social or Gaia
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: invisibility (+5 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +0, 1 gp, 1 lb

    -height 1-

    name: Potion of Healing Light Wounds (Potion)
    text: "The most basic formula of a healing potion."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: healing x3 (+6 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +1, 100 gp, 1 lb

    -height 2-

    name: Lesser Potion of the Four Elements (Potion)
    text: "This lesser potion slightly protects you from fire, shock, ice and sound."
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: rare (-1 modifier)
    properties: resist 10 fire & 10 shock & 10 ice & 10 sound (+8 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +2, 200 gp, 1 lb

    -height 3-

    name: Potion of Healing Moderate Wounds (Potion)
    text: "The second most basic formula of a healing potion."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: healing x4 (+8 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +3, 300 gp, 1 lb

    -height 4-

    name: Lesser Potion of Regeneration (Potion)
    text: "It gives you regeneration and good protection against poisons, plagues and necrosis. What else do you want?"
    heaven source: Gaia or Star or Dark
    size: Medium, Small (+0 modifier)
    rarity: unique (-2 modifier)
    properties: regeneration (+2 modifier), resist 15 venom & 15 disease & 15 negative (+9 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +4, 400 gp, 1 lb

    -height 5-

    name: Potion of Healing Serious Wounds (Potion)
    text: "The third most basic formula of a healing potion."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: healing x5 (+10 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +5, 500 gp, 1 lb

    -height 6-

    name: Potion of the Four Elements (Potion)
    text: "This potion protects you from fire, shock, ice and sound."
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: rare (-1 modifier)
    properties: resist 15 fire & 15 shock & 15 ice & 15 sound (+12 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +6, 600 gp, 1 lb

    -height 7-

    name: Potion of Healing Critical Wounds (Potion)
    text: "The fourth most basic formula of a healing potion."
    heaven source: Combat or Social or Ki
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: healing x6 (+12 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +7, 700 gp, 1 lb

    -height 8-

    name: Greater Potion of Regeneration (Potion)
    text: "It gives you regeneration and great protection against poisons, plagues and necrosis. Also, it illuminates the area. What else do you want?"
    heaven source: Gaia or Star or Dark
    size: Medium, Small (+0 modifier)
    rarity: unique (-2 modifier)
    properties: illumination 5/10 (+1 modifier), regeneration (+2 modifier), resist 20 venom & 20 disease & 20 negative (+12 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +8, 800 gp, 1 lb

    -height 9-

    name: Potion of the Ultimate Damage Reduction (Potion)
    text: "Very few things in the cosmos reduce the damage better than this potion..."
    heaven source: Ki or Mind or Grotesque
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: damage reduction x7 (+14 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +9, 900 gp, 1 lb

    -height 10-

    name: Greater Potion of the Four Elements (Potion)
    text: "This greater potion greatly protects you from fire, shock, ice and sound."
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: rare (-1 modifier)
    properties: resist 20 fire & 20 shock & 20 ice & 20 sound (+16 modifier), consumable (-5 modifier)
    overall modifier, cost & weight: +10, 1000 gp, 1 lb

    RITUALS

    A Ritual costs the listed market price in order to be memorized. After being memorized, it only costs a tenth of that amount in components and they need 1 minute per height in order to be casted as many times as the one who has memorized it wants (for example a fourth height ritual needs 4 minutes to be casted) but rituals must not be interrupted by combat or the ritual and its components may be wasted (or may not, it is the RM's choice).
    After being casted, the ritual is stored to the empty off-hand or the empty primary hand of the one who casted it till the caster chooses a target to "attack" with it (in order to perform a ritual you need at least an empty hand anyways). The attack is always MA versus MD but most targets want the positive benefits of the ritual, so they fake a MD of zero anyways. The ritual's duration is 5 minutes per height (so, a fourth height ritual stays active for 20 minutes and so on).

    -height 1-

    name: Ritual of Wall's Cover (Book)
    text: "You create a total cover from a thick piece of metal, stone or other material that was taken out of a wall. You place it to one of the four corners of the origin square. That side of square has total cover, blocking all attacks to and from that side. Moreover, you become cloaked."
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: cloaked (+2 modifier), walled (-1 modifier), total cover (+9 modifier), ritual (-9 modifier)
    overall modifier, cost & weight: +1, 100 gp, 1 lb

    name: Ritual of Ceiling's Cover (Book)
    text: "You create a total cover from a thick piece of metal, stone or other material that was taken out of a ceiling. You place it to one of the four corners of the origin square. That side of square has total cover, blocking all attacks to and from that side. Moreover, you are good at hiding."
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: hide (+3 modifier), ceiling (-2 modifier), total cover (+9 modifier), ritual (-9 modifier)
    overall modifier, cost & weight: +1, 100 gp, 1 lb

    name: Ritual of Animating (Book)
    text: "You animate the weapon and now you need no hands to attack with it!"
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: animating (+10 modifier), ritual (-9 modifier)
    overall modifier, cost & weight: +1, 100 gp, 1 lb

    name: Ritual of Stealthy Animal Form (Book)
    text: "You transform the being to an animal that keep its sense... and its ability to hide."
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: hide (+3 modifier), alteration (+7 modifier), ritual (-9 modifier)
    overall modifier, cost & weight: +1, 100 gp, 1 lb

    -height 2-

    name: Ritual of Repairing (Book)
    text: "And the object or the construct is fully repaired!"
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: repair other x11 (+11 modifier), ritual (-9 modifier)
    overall modifier, cost & weight: +2, 200 gp, 1 lb

    -height 3-

    name: Ritual of Heal (Book)
    text: "And the person is fully healed!"
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: heal other x6 (+12 modifier), ritual (-9 modifier)
    overall modifier, cost & weight: +3, 300 gp, 1 lb

    -height 4-

    name: Ritual of Everstrike (Book)
    text: "A ritual designated to find any weakness your opponents may have."
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: weapon & venom & ice & disease & acid & silver & sound & fire & shock & negative & force & positive & brain (+13 modifier), ritual (-9 modifier)
    overall modifier, cost & weight: +4, 400 gp, 1 lb

    -height 5-

    name: Ritual of Lesser Protection (Book)
    text: "A ritual designated to protect you from lesser attacks."
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: damage reduction (+2 modifier), +6 to both defenses (+12 modifier), ritual (-9 modifier)
    overall modifier, cost & weight: +5, 500 gp, 1 lb

    -height 6-

    name: Ritual of Combat Stances (Book)
    text: "Combat will never be the same after this."
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: crash & dash & sneaky & pushing & run & kick & withdraw & raid & manhunt & feint & backstab & demoralize (+15 modifier), ritual (-9 modifier)
    overall modifier, cost & weight: +6, 600 gp, 1 lb

    -height 7-

    name: Ritual of Exploration (Book)
    text: "Exploring a ruin will never be the same after this."
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: forestwalk & climb & swim & burrow (+16 modifier), ritual (-9 modifier)
    overall modifier, cost & weight: +7, 700 gp, 1 lb

    -height 8-

    name: Ritual of Ultimate Flying (Book)
    text: "This ritual gives you the ability to fly with both flying modes, with and without wings, at the same time, enabling aerial combat..."
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: fly & wings (+17 modifier), ritual (-9 modifier)
    overall modifier, cost & weight: +8, 800 gp, 1 lb

    -height 9-

    name: Ritual of Greater Protection (Book)
    text: "A ritual designated to protect you from greater attacks."
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: common (+0 modifier)
    properties: +9 to both defenses (+18 modifier), ritual (-9 modifier)
    overall modifier, cost & weight: +9, 900 gp, 1 lb

    -height 10-

    name: Ritual of Safe Travels (Book)
    text: "You can travel everywhere!"
    heaven source: Magical or Religious or Elemental
    size: Medium, Small (+0 modifier)
    rarity: unique (-2 modifier)
    properties: sandwalk & forestwalk & icewalk & snowwalk & quicksandwalk & swampwalk & avalancewalk & waterwalk & acidwalk & lavawalk (+21 modifier), ritual (-9 modifier)
    overall modifier, cost & weight: +10, 1000 gp, 1 lb

    Last edited by ARTHAN; 2020-09-10 at 04:17 PM.
    Post if you wish to ask about Ruins & Raiders. I do not answer to PMs anymore.