I am looking for game systems recommendations that focus primarily on social interaction. Supporting combat or magic as well is fine, but I'm interested in systems that want to tell a story like a Jane Austin novel, or The West Wing, or To Kill a Mockingbird.

Long Live the Queen is an excellent example of the level of mechanical focus on social abilities vs martial abilities I'm interested in, with bonus points if it's even more heavily weighted towards social!

If nothing else, I'd love to hear about specific mechanics from games that you found useful, nuanced, or well developed for social interaction.

Thank you for all your suggestions!