Quote Originally Posted by warty goblin View Post
In other words there's a reason that the granddaddy of jetpack shooters, Tribes, is built for keyboard and mouse, and combined super-fast player movement with relatively low speed projectiles. Also why every gameplay video of Anthem I've seen has the enemy dudes just sort of standing there and not shooting very much.
Anthem does have hitscan weapons too, but you get damage reduction while airdashing and (if you're a Storm) hovering, and they are the "perma-flight" javelin anyway. I find aerial combat works really well in that game.