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Thread: IC Savage Tides (Take 2)

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    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    Nov 2013

    Default Re: IC Savage Tides (Take 2)

    Round 5

    "Aaagh! Get it off! Get it off!" Tarquin's voice takes on a tinge of panic as the zombie latches on to his left arm. His longspear clatters to the floor as he draws his belt knife, desperately slashing at the undead. With a screech of alarm, Beak flits up off of his master's shoulder and starts pecking at the zombie's eyes, distracting it momentarily.

    Spoiler: Actions
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    Beak uses Aid Another to give Tarquin +3 on his next attack against Z8: (1d20+5)[10] vs AC 10

    Tarquin draws his dagger and slashes at Z8: (not including potential +3 from Aid Another)
    atk (1d20)[6], dmg (1d4+2)[3] slashing, cc (1d20)[3] (19-20/x2), cdmg (1d4+2)[3]
    adjusted to 9, still not enough

    If that happens to kill Z8, he'll move to AI/9 behind Nathan. Otherwise he's still grappled and can't move.

    Spoiler: Tarquin[b
    Show
    Tarquinius Alderbough[/b] Human Shaman 1 LG HP 3 / 11 Speed ft Init 4 AC 16 Fort 2 Ref 1 Will 7 CMB +2 BAB 0 Longspear +2 (1d8 + 3, x3)
    Club +2 (1d6 + 3, x2)
    Dagger +2 (1d4 + 2, 19-20/x2) Str 14 (2) Dex 10 (0) Con 14 (2) Wis 18 (4) Int 10 (0) Cha 14 (2) ]


    Spoiler: Beak
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    "Beak" Rhamphorhynchus Familiar N HP 5 / 5 Speed ft Init 3 AC 16 Fort 2 Ref 7 Will 4 CMB +1 BAB 0 bite +5 (1d3 - 2, x2) Str 6 (-2) Dex 17 (3) Con 11 (0) Wis 14 (2) Int 6 (-2) Cha 11 (0)
    Last edited by MuffinMan; 2020-08-11 at 10:03 AM.
    Spoiler: Active characters
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    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)