Originally Posted by
Quertus
So suppose - say, for 6th edition - people wanted to build the game from the ground up, build the math from the ground up to make all D&D classes "balanced", by which I mean "able to contribute, and occasionally shine", and no more "linear Fighter, quadratic Wizard".
So, let's take… "6th level". The wizard has Fireball, SoL spells like Hold Person, buffs, BFC.
Fighting an army of orcs, Fireball is probably optimal. How many orcs should take how long to dispatch the Wizard? How many orcs should the Wizard have killed before that happens? How can the Fighter contribute "equally"? By killing orcs roughly as quickly? By surviving to finish off the orc army one at a time? By leading their own army?
Fighting a few Ogres, BFC is likely the best option, perhaps followed up with some summons. How can the Fighter contribute "equally"? By greatly outpacing the summons' DPS (perhaps with their own "scales by round" mechanic, like "automatic study: add a d6 of damage to every attack for every consecutive round the Fighter has made an attack on this creature type" or something)? By being their own BFC (3e chain tripper says hi)? By leading their own army?
Fighting a Troll, SoL may be the best bet for the Wizard. If it works, the Wizard gets to shine; if not, they didn't contribute. How do we make the Fighter "balanced" here?
Talking to people, the Wizard has effects like Charm and ESP. Which… have negative reproductions, and, in earlier editions, can drive the Wizard bonkers. How do we make the Fighter "balanced" here?
Dealing with traps, the Wizard could use summons (and scrying for maximum safety). How do we make the Fighter "balanced" here?
And, of course, all this was only considering Schrödinger's Wizard with unlimited spells. Should we keep the Wizard that way? How do we balance those encounters of the Wizard only packed Detect Magic, Alarm, Invisibility, and Sending? How do we make the Fighter "balanced" here?
Also, what if, rather than the microscope of "a single challenge", we look at a larger scenario, like "rescue the Dragon from the evil princess", or "close an underwater extradimensional portal protected by invisible, incorporeal guardians", or "save the NPC writer with massive gambling debts from loan sharks"? What should each class bring to the table in each of these scenarios, and how do we make that "balanced"?