While the party recovers and prepares to drive off the crabs the only other sound in the tunnels is that of splashing water. The nearby pool is mostly quiet, but down the hall to the west the sound of waves is significantly louder. In the east, from where the undead came, is silence.

For their part, the crabs in the pool seem content to remain in their pool as long as no one comes too close. The one nearest the dead body can be seen poking at the soggy, rotten meat on the body, but none of the other crabs are moving. It looks like the party will get to act first without much risk to themselves.

Begin combat! The party gets an entire round of action before the enemy responds. The map is current.