- FACT: Warlocks are mammals.
- FACT: Warlocks fight ALL the time.
- FACT: The purpose of the warlock is to flip out and kill people.
Originally Posted by MallochMalloch
Human Ninja 3/Warlock 2/Hellbreaker 1
Malloch is a heartless assassin sometimes employed by lesser devils to murder their rivals. He wields an envenomed blade of shadow and can conjure a stygian darkness that no other creature can see through.
Spoiler: Ability ScoresShowAt level 4, Wisdom is raised by 1.
Ability Final Score Base Score Point Buy Cost Strength 8 8 0 Dexterity 18 17 13 Constitution 10 10 2 Intelligence 14 14 6 Wisdom 16 16 10 Charisma 9 9 1
Spoiler: BuildShow
Level Class Base Attack Bonus Fort Save Ref Save Will Save Skill Ranks Added Skill Ranks Total Feats Class Features 1st Ninja +0 +0 +2 +0 Bluff 4, Craft (poisonmaking) 4, Escape Artist 4, Hide 4, Move Silently 4, Search 4, Sense Motive 4, Spellcraft (cc) 2 Bluff 4, Craft (poisonmaking) 4, Escape Artist 4, Hide 4, Move Silently 4, Search 4, Sense Motive 4, Spellcraft 2 Combat Expertise, Improved Feint AC bonus, ki power, sudden strike +1d6, trapfinding 2nd Warlock +0 +0 +2 +2 Knowledge (arcana) 4, Spellcraft 1 Bluff 4, Craft (poisonmaking) 4, Escape Artist 4, Hide 4, Knowledge (arcana) 4, Move Silently 4, Search 4, Sense Motive 4, Spellcraft 3 - Eldritch Blast 1d6, invocation (least) 3rd Warlock +1 +0 +2 +3 Knowledge (the planes) 4, Spellcraft 1 Bluff 4, Craft (poisonmaking) 4, Escape Artist 4, Hide 4, Knowledge (arcana) 4, Knowledge (the planes) 4, Move Silently 4, Search 4, Sense Motive 4, Spellcraft 4 Undo Resistance Detect magic 4th Ninja +2 +0 +3 +3 Bluff 2, Craft (poisonmaking) 2, Escape Artist 1, Hide 1, Move Silently 1, Sense Motive 2 Bluff 6, Craft (poisonmaking) 6, Escape Artist 5, Hide 5, Knowledge (arcana) 4, Knowledge (the planes) 4, Move Silently 5, Search 4, Sense Motive 6, Spellcraft 4 - Ghost step (invisible) 5th Ninja +3 +1 +3 +4 Bluff 2, Craft (poisonmaking) 2, Escape Artist 1, Hide 1, Move Silently 1, Sense Motive 2 Bluff 8, Craft (poisonmaking) 8, Escape Artist 6, Hide 6, Knowledge (arcana) 4, Knowledge (the planes) 4, Move Silently 6, Search 4, Sense Motive 8, Spellcraft 4 - Sudden strike +2d6, poison use 6th Hellbreaker +3 +1 +5 +6 Escape Artist 3, Hide 3, Move Silently 3 Bluff 8, Craft (poisonmaking) 8, Escape Artist 9, Hide 9, Knowledge (arcana) 4, Knowledge (the planes) 4, Move Silently 9, Search 4, Sense Motive 8, Spellcraft 4 Darkstalker Mantle of darkness, telepathic static
Epic feats:
- Devil's Favor
- Devil's Sight
- At Home in the Deep
- Instinctive Darkness
- Weapon Finesse
- Poison Spell
- Poison Expert (Injury)
- Poison Master (Injury)
- Practiced Spellcaster
- Obtain Familiar
Invocations:
- Darkness
- Eldritch Glaive
Alignment: Chaotic evil
Notable stats:
- Eldritch Glaive: reach, +7 melee touch (3 BAB, +4 Dex from Weapon Finesse), 3d6 damage (1d6 Eldritch Blast, 2d6 Sudden Strike)
- 17 AC (+4 Dex, +3 Wis from Ninja)
- +1 Fort
- +9 Reflex (+5 base, +4 Dex)
- +11 Will (+6 base, +3 Wis, +2 from Ki Power if any ki points remain)
- +13 Hide and Move Silently (9 ranks, +4 Dex)
- +10 Bluff (8 ranks, -1 Cha, +3 Snake familiar)
- 5 ki points
Spoiler: TacticsShowAs a swift action (Instinctive Darkness), Malloch can cast a darkness that he can see through (Devil's Sight, At Home in the Deep) but that other creatures cannot, even creatures that can see through magical darkness (Mantle of Darkness), creatures with blindsight (Darkstalker), and nearby creatures with telepathy or divinations (Telepathic Static). This allows him to always remain hidden and benefit from Sudden Strike. If his darkness somehow fails him, he uses Ghost Step to turn invisible. As a last resort, he will feint to gain the benefits of Sudden Strike.
Malloch often adds poison to his Eldritch Glaive attacks (Poison Spell). His snake familiar (Obtain Familiar) offers ready materials to craft tiny viper poison, which deals initial and secondary 1d6+1 Con damage (Poison Master), with a Fort save of 11 (Poison Expert).
Against invisible creatures, he can gain blindsight temporarily twice a day (Devil's Sight).
Spoiler: SourcesShowComplete Adventurer: Ninja
Complete Arcane: Warlock, Obtain Familiar, Practiced Spellcaster
Complete Scoundrel: Poison Expert, Poison Master
Draconomicon: Eldritch Glaive
Drow of the Underdark: At Home in the Deep, Instinctive Darkness, Poison Spell
Fiendish Codex II: Devil's Favor, Devil's Sight, Hellbreaker
Lords of Madness: Darkstalker