D1's Turn:
Standard: Bite at Melhved.
Attack Roll: (1d20+6)[24] (base) vs AC. Hit.
Damage: (1d10+3)[6] damage.
Sarathi's pre-prepared interruption occurs. I've marked the damage of the hit on the battle map already. If this is in error, Rakaydos should undo the damage application
H's turn:
Recharge roll can be found on the
rolls thread. (His recharge rolls are on fire.)
Move: Walk four spaces east, then one space southeast.
Standard: Rapidly launches bullets from his sling at Sarathi.
First Attack Roll: (1d20+4)[23] (+6 base, -2 special attack penalty) vs AC. Hit.
Damage: (1d6+4)[5] damage.
Second Attack Roll: (1d20+4)[7] (+6 base, -2 special attack penalty) vs AC. Miss.
Damage: (1d6+4)[9] damage.
Third Attack Roll: (1d20+4)[19] (+6 base, -2 special attack penalty) vs AC. Hit.
Damage: (1d6+4)[10] damage.
G's turn:
Move: Walk one space east, one space northeast, another space east, then two spaces southeast.
Standard: Fires a crossbow bolt at Melhved.
Attack Roll: (1d20+7)[21] (base) vs AC. Hit.
Damage: (1d8+3)[11] damage.
The fire continues to spread. The root tiles inside the reddish gray square are just a pile of ash that's no longer difficult terrain.
Everyone will take a turn, then the enemies will take their turn.
If onlie2003 hasn't taken Regan's turn 24 hours after everyone else has taken their PC's turn, then another player may take Regan's turn. In addition, I've PMed them warning about their non-participation (I wanted to send an email, but the option to do so didn't appear). See this
OOC post for updated information.
Potential enemy reactions are noted below to make resolution of the turn easier.
Spoiler: Enemy Reaction: The first time G takes damage...
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he becomes invisible.
Spoiler: Enemy Interrupt: The first time H is hit by an attack...
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the attacker must reroll the attack and take the new result.