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Thread: "Customizing your Origin in D&D"

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    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: "Customizing your Origin in D&D"

    Quote Originally Posted by LudicSavant View Post
    Right, you want there to be orc spellcasters, you just don't want them to be a good race for it. And are asking me if I would find it weird if they aren't one of the worse races for it.
    No, I asked you if it was wierd if they would be a better race for wizards than high elves.

    Quote Originally Posted by LudicSavant View Post
    Let's make no mistake here. An orc Wizard and a high-elf Wizard PC, without this change, are going to end up with the exact same Intelligence. They're both going to raise it to 20. The orc is just going to be missing an ASI somewhere else.
    Yes, but the rest of the half-orcs abilities, or one of them, are better than the elf's for a wizard.

    Quote Originally Posted by LudicSavant View Post
    The 'races have meaningful fluff differences in physical limitations represented by attributes' ship was out of the harbor the day 5e was released. IMHO, you're holding onto its ghost.
    That explains all the Half-Orc Wizards we've seen since day 1, oh wait. Seriously, we if that were true we wouldn't need this new varient rule.
    Last edited by Boci; 2020-09-16 at 03:07 PM.
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