The group heads outside, back the way they had come to ensure they didn't bumble into an ambush. Once out the group takes stock of themselves and Algar offers to use his magical healing ability to get everyone back to 100%. It takes a couple of hours, but everyone is finally healed and definitely ready for bed. Ophilia, Vlox, and Pyran volunteer to report back to town, and mention that this has been a little more than they expected, so now that there are more than enough people to handle this, they will leave it those of you better qualified for such work. The group sets up watch and makes the best of their camp, using the castle walls and sheer cliffs to guard two of their sides and keeping a wary eye out on the other two sides and the entrance back into the castle.

Spoiler: map
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Spoiler: actions
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Alright, you can assume the night goes smoothly and just advance to the next day. Just let me know where you want to go. Tristiel hasn't mentioned it to the other group yet, but she got a hold of the blueprints for the citadel and made a map of the rooms to label where they are and what they were called, though it is from back in the hellknight days, so it may have changed a little since then. Yall were in the lictor's office last, though there have been other doors you could have tried along the way. Just let me know what yall are thinking (go back to the previous post to see the northern area with the lables)