Quote Originally Posted by Thomas Cardew View Post
Rewrite it to be both. Play up their friendship, imperial is saving his friends life by getting the two of you out. Have all 3 of you be attacked by both 'crazed' imperials and stormcloaks as you escape, give each npc lines telling his faction to stop that the enemies ignore. The two can bicker about the civil war as you walk through the dungeon which lets you cut some of the transport monologue and provides a lot more chances to show rather than tell. At the cave mouth, choose one of them to go with to riverrun while the other runs off to report.
Excellent rewrite. It would also get you used to being disappointed in your companions combat choices early.