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Thread: "Customizing your Origin in D&D"

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    Ogre in the Playground
     
    BlueWizardGirl

    Join Date
    Oct 2009
    Gender
    Male

    Default Re: "Customizing your Origin in D&D"

    Quote Originally Posted by 8wGremlin View Post
    Move over Iron Hobgoblin Wizard.
    there is a new kid in town...

    Mountain Dwarf Wizard +2 INT, +2 Dex

    Proficiency with Light and Medium Armour

    Dwarven Combat Training
    You have proficiency with the battleaxe (Martial), handaxe (Simple), light hammer (Simple), and warhammer (Martial).

    is now pick any 2 Martial Weapons, and 2 Tools or simple weapons.


    Tool Proficiency
    You gain proficiency with the artisan’s tools of your choice: smith’s tools, brewer’s supplies, or mason’s tools.

    is now Pick any 3 Tools or simple weapons

    Example:

    Medium armour + Longbow, Rapier
    + 5 tools.
    Sounds like an elf, can I use this to be an elf?

    Edit: On the main point, I don't really care one way or the other, my play group uses rolled stats so racial bonuses don't tend to matter much. I probably wouldn't use it because it erases the identity of races. I would prefer generalized subraces,like an elf subrace that can choose which mental score it increases, or a humans only game to this (use variant human same effect as this more or less).
    Last edited by Witty Username; 2020-09-18 at 09:33 PM.