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Thread: Empire 6: Embers of Dawn IC

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    Ogre in the Playground
     
    MindFlayer

    Join Date
    Dec 2012
    Location
    Limbo, I guess

    Default Re: Empire 6: Embers of Dawn IC

    Round 6
    The Dolod
    Nellen
    Led by The Quluq

    Actions
    1. [OPU Hoard Treasure]
    2. [OPU Buyout TP2 of Clay in 299] SUCCESS
      The Sol'Ikoth and the Thunderpeople have each risen to the call for aid sent out by the Dolod. In agreeing to support the Dolod's acquisition of the clay they so desperately need, Oraket the Three Hearts has earned the right to access the All-Seeing Memory for a time.

      The Dolod tasked with acquiring access to the clay bring with them the last remnants of the dried Desert Bell seeds, an offering to the people of area to ensure peaceful relations.
    3. [FAITH Become Head of the True Dawn]
      The True Dawn adherents recognize the Quluq as the head of the faith. The Quluq, though, are not ready to fully step into the role. They spend several years reorganizing and redefining the faith.
    4. [FAITH Convert 290] SUCCESS
      The Quluq is reminded of a small sect of believers who have not yet learned the new doctrine of Yemnellenmey. The people of Shilluk, now under the control of the Dolod's old friends the Alodites, need updated theology. A small group of Dolod braves the violence of the region to bring the True Dawn, and with it, hope. Hope that one's memories will carry on after the abdication, or destruction, of the mind. Hope that the Crow Who Guides the Eye will also guide the people of Sikar. Hope that one's ancestors are witnessing one's deeds and are proud.
    5. DIPLOMACY Attend Event
      Sub actions include:
      • Deliver Artifact to Sol'Ikoth (If they arrive at the event)
      • Deliver 2 Treasure to the Alodites





    Non-Actions
    1. Resist all buyouts except any attempted by HYD.
    2. Resist all Conversions.
    3. Accept all tech except Writing.
    4. Spend Treasure to buyout Clay


    Rumors and Stories

    • The Quluq has spent too long looking afar, neglecting the people of Nellen. The Dolod are suffering - nightmares, the collapse of religious rites, fear of invasion, a new faith. As the Quluq rallies their people, they find for the first time Dolod who question the guidance of the council. Fear and doubt run rampant.
    • At the request of the Quluq, King Kro Thorael sends a flock of scribes to Nellen. The new friends have agreed to assist the Dolod with a matter of great importance. The Quluq dictate a submission to the Dream Speakers' Menagerie as the birds dutifully copy the words, transcribing them into their own written language. The Dolod are interested in this process but, aside from insulting enemies, find little use for the trick. Upon completion, the Crow's Tribe representatives deliver the submission to the DSP with the express instructions to indicate that the document is a Dolod production entirely. The Submission.



    Spoiler: Ruler Information
    Show

    The Quluq
    Stat Value Increase?
    Diplomacy 4 -
    Military 3 -
    Opulence 6 +1
    Faith 7 +1
    Intrigue 2 -

    The current Quluq is:

    Yuyuy - Master of Speech, Overseer of Culture, Mouth of the Quluq.
    Edurude - Master of the Militia, Overseer of the Wall, Fist of the Quluq.
    Simis - Master of Pottery, Overseer of Crafts, Fingers of the Quluq.
    Rosolrlosor - Master of Memory, Overseer of the Urelleru, Mind of the Quluq.
    Dayad - Master of Travel, Overseer of Intrigue, Eyes of the Quluq.
    Lsinisl- Master of Peace, Overseer of Trade, Hand of the Quluq.
    Inlilni - Master of Joy, Overseer of Festivals, Face of the Quluq.

    No new ruler.

    Spoiler: Regions
    Show
    Region Name Region Number Resource Holy Center Holy Order Status Bonuses
    Nellen 307 Desert Bells - Spices (Great) The Urelleru - Capital, Unrest -

    Spoiler: Technology/Specialties
    Show
    Specialties
    Type Name Effect(s) Permanent?
    - - - -

    Technologies
    Type Name Effect(s) Required Resource?
    E Pottery +1 Buyouts None
    E Animal Husbandry +1 to Opulence and Diplomacy exploration None
    E Irrigation +1 Stabilization None
    - - - -

    Spoiler: Mechanical Bookkeeping
    Show

    Trading Posts Owned: 0
    1. N/A


    Military Units CAP: 6

    Heroes

    Artifacts
    • All-Seeing Memory - Grants holder +1 to one roll per round when defending against Intrigue actions.

    Treasure
    Three (Two owed to Alodites, one spent). +1 next round.
    Last edited by JBarca; 2020-09-29 at 10:29 PM.