|
Zeph watches Derek fall to the floor, her glaive cooling down in his blood. As Dawn plugs his mouth to quiet his hollering, she notes that Dawn is between Derek and his signature Waraxe, sitting on the table behind her. Well, this is going to be much easier, now!
The Courtier sneers at the man on the floor, tossing her hair and earrings as she leans on her polearm. "Ah, so you DO know your place." The woman snaps her weapon up against her back, smiling. "You've laid hands on what's mine. I can be quite handsy too." |
Spoiler: OoC
Show
Initiative 24
Turn: (Copying from OoC)
No Swift (Immediate)
Full-Round: Flashing Sun(-2) Two-Handed(-2) Full Attack
Total: 1x Glaive attack, 3x Unarmed, at a -4 penalty each (Unarmed with Legs / Knees)
Glaive: 22 vs Prone, flat-footed AC
Damage: 10
5ft Step north, into close range, still blocking the door
Unarmed 1: 15 vs Prone, flat-footed AC
Damage: 10 Non-Lethal
Unarmed 2: 17 vs Prone, flat-footed AC
Damage: 7 Non-Lethal
Unarmed 3: 12 vs Prone, flat-footed AC
Damage: 10[/B] Non-Lethal
Plan:
If Derek stands, Unarmed AoO attack
If Derek crawls, Unarmed AoO attack
If Derek runs, Unarmed AoO trip, then Glaive AoO trip
If the Guard through her zone, Glaive AoO trip
Current Condition:
Disguise Self, 50 min
+2 Intimidate, -4 Bluff/Diplomacy (Vodare, 3 hours)