Quote Originally Posted by Dienekes View Post
Haven’t seen the situation but if it is as LaZodiac says obviously a trap. Then recognizing context clues is actually a skill you will have to learn to use.
Except it's not, because it's a skill check you can pass. It just doesn't tell you what the check is going to be until you've passed another check to get to it.

It's presented as a realistic option you might choose for a high Intelligence character, because that's how all the other skill checks in the dialogue system have been presented, a thing you can do because you built your character a certain way, but what it actually requires is multiple attributes to be high (Int and Wis). You can't find that out until after you passed the Intelligence check, by which point it's too late.

It's a design trap because it's a badly implemented option with a badly designed consequence for failure (your entire party stands and watches with nothing to indicate they are affected).