Apparently, short rests don't happen after every encounter, as I've heard - either my information was wrong or it was changed during development. You get one short rest before a long rest. This doesn't sound very good. I was already worried that long rest abilities would be stronger because in a video game, you can rest as much as you want.

And now it turns out short rest abilities operate on an only slightly less restricted timetable. If something does happen to restrict long rests, it will hit short rests too.