Quote Originally Posted by Accelerator View Post
I would deal with the problem by making my elves more powerful, and far more sociopathic. Ignore the 'nice, hippy' elves. These are the fair folk. Their weakest magic lets them match veteran mages. Their regeneration abilities lets them recover from deadly wounds in weeks. And they are very hardy, and live for very long.

This also makes them weaker.

Why?

Because humans band together because they are weak. A single human out in the wild is going to die when he gets sick, drinks bad water, breaks a leg, or just can't find food. Not so for elves. A dozen humans? That gets better. And it gets even better when there are hundreds of them. Humans are a whole hell lot more social than elves, even though they're weaker. And this innate sociability lets them form huge societies.

This means they form big groups. Big empires. Elves just don't have the tendency for teamwork, which works against them when several dozen veteran mages attack them at once, harrying them and chasing them down like a wolf chases down deer. And the sheer sociopathy of the elves means that they're prone to backstabbing, betraying, or just not caring when one of their own gets hurt.
That just invites an „all elves are Lawful Good dissenters” kind of approach, though.