Quote Originally Posted by noob View Post
Since adventurers are some sort of odd phenomenon is it in theory possible to give adventurer powers to someone?
Or are adventurers people possessed by fire spirits or something?
Is it possible to exorcise the adventurer quality out of someone?
You can certainly try. Since it comes down to the spark itself (basically the core of the self), any such experimentation would be very black magic (ie demonic) unless it was a voluntary sacrifice.

Not only that, but the spark is...not well understood. In fact, it rather defies understanding--every time you think you have it figured out, it changes. For all intents and purposes, it's a black box that comes from ????? and goes to ????? and not even the gods know what's inside or how it works. It simply is. Case in point--a whole group of constructs suddenly grew souls about 50 years ago (and some percentage of construct bodies of certain types spontaneously produce souls even now). No one knows why, or what the conditions are.

But Oro-laen, the Black Lord, Demon Prince of black magic is certainly working on that. Because being able to produce artificial "unrestricted" souls would go a long way toward his goal of plugging the Oblivion Gate.

Also if a lich never had the idea to do searches about its opponents before becoming a lich is it unable to get that idea for all of its nonlife(likewise for the idea of getting an advisor)?
It would be hilarious to see a poor lich who literally can not get the idea to recruit an advisor and which is struggling with managing the kingdom it conquered after becoming a lich.
They can learn, they just can't create new ideas. Hence the whole "liches collect libraries" thing. And why liches generally come from people who are at the "peak" of their power anyway.

Anyway the lore rework makes becoming a lich no longer be an as much interesting prospect: before it was mostly breaking your spirit and making an hole in it (in your previous fluff) which loses anima constantly now the mix have a dangerous element which is a being of entropy and thus probably a quite lethal thing to work with.
It would not surprise me if half of the people trying to become liches just dies.
The two are actually the same, it's just that one of them (the newer version) has the explanation for why they're constantly losing anima. The jotnar consumes it (being the hole in your soul).

And making it much less interesting is a feature, not a bug IMO. Seeking for bodily immortality being a bad thing is a core underpinning of the setting. "All that lives must die" is literally the First Law, established at the foundation of the Mortal Plane.

And you underestimate it. It's more like the vast majority of those who attempt the rite fail. Most don't die (at least their bodies don't). Instead they become the "lower" undead, the wights, etc. Some believe that the Black Lord, who pioneered the lichification rite way back when and is the major source of the knowledge needed to become a lich even now, actually publishes/teaches a limited, sabotaged version instead of the true rite. Just like the current Rite of Blood (designed to create a vampire from scratch instead of doing the whole bite/drain thing which makes weaker versions) is a weakened, distorted copy of the original, which produced the Nightlords of yore.