Quote Originally Posted by Dork_Forge View Post
I'm going to plug one of my favourite things to play because I think it would suit a crawl pretty well:

Artificer Battle Smith with the Healer Feat: Using the Healer feat as your primary source of healing will leave you with an abundance of spell slots for control/utility and in case your SD dies. For a weapon use a spear with the Returning Weapon infusion to give you some ranged options as well as melee, if you want to/your party is lacking a tank then slap Tough on top for the hp to go with your ac. If you off load a feat into V. Human then taking a single level dip into Fighter for Dueling and Second Wind is fantastic.
No dip, per the OP, but I think your approach is pretty solid.