Round 1

"Uh oh! Quick, take positions! Nathaniel, watch out on your left! Gerald, over there!" As he himself moves into the showroom, Tarquin's instructions start to bestow supernatural coordination among his friends...

Spoiler: Actions
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Move to M/6 and use Tribal Cooperation (1/5) to grant everyone the benefit of Paired Opportunists for 4 rounds.

Beak will remain on Tarq's shoulder, not doing anything yet.

Longspear AoO if applicable: (Not including +4 from Paired Opportunists)
atk (1d20+3)[8], dmg (1d8+3)[7], cc (1d20+3)[22] (20/x3), cdmg (1d8+3)[6]

Spoiler: Tarquin
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Tarquinius Alderbough Human Shaman 2 LG HP 8 / 16 Speed ft Init 4 AC 16 Fort 2 Ref 1 Will 8 CMB +3 BAB 1 Longspear +3 (1d8 + 3, x3)
Club +3 (1d6 + 3, x2)
Dagger +3 (1d4 + 2, 19-20/x2) Str 14 (2) Dex 10 (0) Con 14 (2) Wis 18 (4) Int 10 (0) Cha 14 (2)


Spoiler: Beak
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"Beak" Rhamphorhynchus Familiar N HP 5 / 5 Speed ft Init 3 AC 16 Fort 2 Ref 7 Will 4 CMB +1 BAB 0 bite +5 (1d3 - 2, x2) Str 6 (-2) Dex 17 (3) Con 11 (0) Wis 14 (2) Int 6 (-2) Cha 11 (0)