So, I've pretty much wrapped up Hollow Knight. Good game, solid platformer throughout, wish we saw more like it (gameplay-wise, at least). Though I have to say, a lot of the endgame stuff didn't just test my skill at it, it tested my patience for tests of my skill at it. Things like the White Palace, Trial of the Fool, and the Radiance boss fight just seemed to drag on and on, past the point where it seemed like they should have been over.

I didn't quite do everything the game has, but at this point I believe all I haven't done is the final two pantheons in Godhome - and having tried the second-to-last, I don't think it's worth the aggravation at this point. Toughed through the other three despite Zote making the third a huge pain, but between the Lost Kin and the suped-up version of the first boss, that fourth is just not looking fun, and I haven't even seen the later bosses in it.