Quote Originally Posted by brian 333 View Post
I have done it in 3rd ed for a lycanthrope NPC, but it was an adversary so balance was not an issue.

If you are curious I can dig it up.
I'd be interested!

Quote Originally Posted by Yakk View Post
I designed a magic item that granted improved wolf forms to a moon druid once.

You'd get a set of boosts when you transformed into a wolf or dire wolf that made them better, baseline.

Then, as your CR limit increased, you gained even more boosts, keeping up with the higher CR competition and a bit more.

You kept your ability to transform into other forms as well, I just made the wolf forms more efficient.
Do you have the numbers available? That could be useful to me with the numeric changes you made to the wolf shapes. I was thinking of something along the same lines anyways.

Quote Originally Posted by Garfunion View Post
One of my players was very into her 4th edition Druid. The ability to go in and out of “beast form” at will was fun for her however, 5e is a bit tricky.

First I gave her the ability to cosmetically transform into a beast no stat changes no size changes she simply look like an beast.
Second I chose the barbarian(totem) class using rage as a dire beast form.
Then she would choose totems that were appropriate for her ideal beast form.

For your case when it comes to summoning wolves. Replace the level 10 ability with summon beast.
Mmhm, she already started off as a Druid so I have to go down a slightly different path but thanks for this nevertheless. In any case, I plan on having a scaling beast form to work with and then Conjure Animals kinda takes care of itself; maybe give the magic fangs ability of a Shepherd eventually but just the fact that higher level slots can summon a greater number of wolves goes a long way to ensure the scaling.