I think the forums reflect that when examined. These "forum white-rooms" talk about preferences/agency/buy-in as if it were normal for groups to be doing something that works for them. In a happy group those aspects probably blend in with "game as normal" (just like in your experience). It is the uncommon unhappy group, or the concept of such a group, that creates threads like this. So the white-room discussions are about investigating the hidden assumptions/structure/mechanics of RPGs as social games to help identify why the abnormal unhappy group (real or theoretical) is unhappy and how to restore the normality of everyone enjoying themselves.