Quote Originally Posted by Alteiner View Post
Outside of that, I'm checking off the last few boxes I need filled in Monster Hunter World before Rise comes out. As much as I like the quality-of-life stuff in World, I'm not going to miss tenderizing with the Clutch Claw or how World's armor skill system created an environment where there was unambiguous "best at all times and in almost all situations" armor like Drachen in High Rank and Fatalis in Master Rank. It makes for a really unhealthy game environment when most of people playing at your rank use the exact same armor as you.
To be fair, Fatalis is extremely end-game. In fact, isn't he the very last monster you encounter? You get Safi'jiva after beating the main game, then you're meant to go after Alatreon, and then Fatalis is after that.

Without a bigger stable of post-post-endgame monsters everyone will inevitably wind up in the same gear. And you don't have to look the same - that's what layered armor is for.