Wrapped up my re-run of Icewind Dale 2. Overall, fun game to revisit, though not nearly as much as others I did this year. I'd forgotten about the unsatisfying ending, where the magic of the villains' lair just goes crazy before you can finish of one of them and you run away as it shunts them and the entire lair itself into another plane. I will never understand why writers and/or game designers do endings like that. Beyond that and the annoying inventory system (and metric ton of items that get thrown at you that force you to use it constantly), though, it's a solid D&D game.

Now I need to think of something else to play that won't take so long, since I expect I'll have some new games to sink my teeth into after Christmas. Hm...