Q67 Question about Steely Resolve from the Crusader (ToB pg.10) emphasis mine:

When an opponent strikes you, the injury does not immediately affect you. You have a delayed damage pool that allows you to forestall the effects of many injuries. This pool begins at 0 with each encounter. When you are attacked, any hit point damage the blow deals is added to your delayed damage pool
Would I be correct in assuming that the following damage would not be put in the pool?

  • Voluntary damage from magic items, feats or class abilities (example Bands of Blood Rage from MIC, a Frenzied Berserker's frenzy)
  • Falling damage
  • Environmental damage such as fire, a blizzard, dropping into a pool of acid
  • Area of effect damage from a non-targeted attack (fireball counts as an attack for invisibility, but what about a balor's aura?)
  • Damage from traps or spell wards (glyph of blasting, a door that disintegrates those who touch it and you make your save)