Quote Originally Posted by Damon_Tor View Post
The greatest enemy at my table is time. The time we have allotted to the game as measured in hours and the time it takes each player to take their turn as measured in minutes. More declaring, rolling, checking tables, it just feels excessive.

If you must do this, simplify. Let anyone use a battlemaster maneuver. But if they don't have a superiority dice to roll, they must declare it before the attack roll, obviously get no bonus damage and take a -5 penalty to the attack roll. There, neat and easy.
Thanks, but I'm not looking for ways to not do this :-) I'm looking for feedback on this system as it is, or similar variants. If you feel it's not a good fit for you because you're concerned the upkeep would slow things down too much, that's totally fair and valid. Just be aware not only is it already in play, and again overall a positive experience so far, but I have no intention of stripping it down and implementing an alternate system.