The magical alarm resists Vershab's attempt to banish it, but it remains inactive as Turi passes the corridor crossing. The young arcanist examines the new construct, to determine it is a device called a clockwork servant, tasked primarily with repairing other similar machines, and sometimes capable of other types of work as well. However, this one is presently inert. Vershab knows that it needs to be wound up, typically with a special key, in order to be of any use.