Quote Originally Posted by Batcathat View Post
I agree with the sentiment that not everyone has to be able to contribute equally in every situation, but the problem is that in D&D some classes can contribute in a whole lot more situations than others. A GM can create situations where the wizard can't contribute for some specific reason (such as the "must defeat the champion barehanded" example you give) but using that alone to make sure everyone contributes a roughly equal amount would probably feel quite contrived and railroady.



A system where some characters have to intentionally limit themselves in order to not always outshine other characters is not a very good system, I think.
You could have them save a land of people who fears magic (so the wizard would not do any overt show of magic or it would have an harder time interacting with people)