Food Storage Bay
Kais fires a burst from his pulse rifle cross the bay, putting two plasma bolts through two pirates each. The others turn and shout in surprise as the ship's armsmen charge the remaining pirates. Then there is a reverberating crash asthe massive power-loader drops the huge pallet of stores it is carrying. It turns towards the oncoming armsmen, its massive claws swinging...

Spoiler
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There are perhaps 30 pirates, well, 28 now, but they are using a sentinel walker equipped with a power-loader to load supplies.
SENTINEL WALKER
The Sentinel walker is a bipedal walker used as a scout vehicle by the Imperial
Guard. It can be equipped with a wide variety of weapons or loading claws,
is easy to pilot, and can even be dropped into combat zones via over-sized
grav-chutes, making it a valuable support vehicle to guardsmen in the field.
Type: Walker
Tactical Speed: 8 m
Cruising Speed: 45 kph
Manoeuvrability: +10
Structural Integrity: 16
Size: Hulking
Armour: Front 20, Side 20, Rear 20
Crew: Driver
Carrying Capacity: None/ roughly 1 metric tonne with powerlifter

Weapons
Powerlifter (Facing Front, Melee, 2d10+10, Pen 2, Unwieldy)
Special Rules
Open-topped: Enemies may target the crew and passengers of the vehicle by using a Called Shot Attack Action.
Walker: Walkers are able to ignore penalties for moving through difficult terrain, and negotiate obstacles such as rock slides, tank traps, fallen trees, and shattered buildings without penalty.
Availability: Average


Spinal Railway Station (Gunner's Crossing)
Father Answin falls on one unlucky mutineer in the melee, dealing him a blow with his chainsword. The mutineers, caught, it seems, between two forces, lash back with desperation. Next to Father Answin, one of the zealots falls to a vicious blow with a mono-axe, while the man Father Answin had hit swings back at him, a solid blow to the chest.

Spoiler
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The hit deals (1d10+3)[7] pen 2 damage to the chest


Starboard Gunnery Command
Xantha finishes aiming the guns and they fire. Once again, the ship shudders from the blast of the cannons and the firing of the retro-thrusters. The men and women of the starboard gunnery crews leap into action, silently, naval-style, with grim efficiency. Xantha watches the tracking augur arrays as the shots impact the wounded enemy vessel. Moments later, the doors to the control center open, and an officer looks in, followed by a few armsmen. He salutes Xantha and says, "Reinforcements from the castle. Sent to assist gunnery control. What orders, ma'am?"

The Bridge
The guns fire, and the commanding officers look to the hololith display. The enemy ship appears to flare briefly, and then it slowly starts to drift away from its course. Subcommander Houlder smiles grimly and says, "That ship's orbit has begun to decay. In a week's time it will be too deep within the gas giant to recover. Poor bastards. If there's any left alive."