Quote Originally Posted by Ruck View Post
I still don't understand the case that an active trap doesn't teleport people but a disabled one does.
The "trap" might be a two-step thing. One, relatively easy to spot and disable by a rogue, doesn't actually do very much. The second, much harder to spot, acts on the basis of the state of the first one.

I don't think that that's what's happening, but that's how it could work.