Quote Originally Posted by Ruck View Post
I still don't understand the case that an active trap doesn't teleport people but a disabled one does.
That’s not it
Let’s say A is in the hollow with door and B is the dungeon with monsters you get teleported to if you cross the line and trigger the trap
The trap is permanent and teleports you to the other tunnel from that which you enter
Haley temporarily disabled it letting the Order into the other side of A
It then resets
So Team Evil get teleported from front of A to B
Roy and his sword went partially through the reactivated trap so end up in the front of B which is a dead end
You can only go from A to A or B to B by disabling the trap
Possibly there’s some special item or password that lets any guardians or maintainers pass freely.